Highlights
- This major teaches you technological aspects of computer game development, graphics programming, games engine technology and the development of artificial intelligence for games. Specialist knowledge of computer graphics is important for 3D modelling, games engines and CAD systems and is integral in a wide range of simulation applications.
- Cover both the technical and creative aspects of games development.
- Be prepared for a career in games design, special effects developer, or mobile entertainment developer.
- QUT's Bachelor of Games and Interactive Environments degree is the most successful degree of its kind in Queensland, with strong connections to local games industries, as well as other industry partners in game-based technology.
- Be a part of Queensland’s leading video game industry, responsible for titles such asHellboy, Fruit Ninja, the children's game Viva Pinata Party Animals and Star Wars: The Force Unleashed.
Highlights
- This major teaches you technological aspects of computer game development, graphics programming, games engine technology and the development of artificial intelligence for games. Specialist knowledge of computer graphics is important for 3D modelling, games engines and CAD systems and is integral in a wide range of simulation applications.
- Cover both the technical and creative aspects of games development.
- Be prepared for a career in games design, special effects developer, or mobile entertainment developer.
- QUT's Bachelor of Games and Interactive Environments degree is the most successful degree of its kind in Queensland, with strong connections to local games industries, as well as other industry partners in game-based technology.
- Be a part of Queensland’s leading video game industry, responsible for titles such asHellboy, Fruit Ninja, the children's game Viva Pinata Party Animals and Star Wars: The Force Unleashed.
Why choose this course?
The Bachelor of Games and Interactive Environments (Software Technologies) degree provides you with skills in IT development for computing gaming and visualisation technology. You will develop an understanding of the principles underlying modern computer graphics systems and an appreciation for how such principles help in the design and development of computer games and simulations.
You will gain a broad knowledge across the field of game and interactive environment development, and develop a depth of understanding in the software technology discipline. You will be able to apply creative, critical and reflective practice and multi-disciplinary theory to game design and development problem solving processes, as well as apply modelling and abstraction techniques within complex game animation domains.
You will gain experience in the whole process of game and interaction development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, right through to the development and delivery of a final product.
This course is a collaboration between the faculties of Science and Engineering, and Creative Industries, which means you'll have access to experts in both design and technology.
Explore this course
Choose your career path in this multibillion dollar industry. This degree allows the development of creative skills ranging from the technical to the artistic. You will gain experience in the whole process of game and interactive media development, from identification and evaluation of ideas, creation of design concepts, critique of existing and potential products, analysis of cultural impact and industry trends, through to the development and delivery of a final product.
You will learn about the games and interactive environments industries through interacting with industry members, reviewing the development process of games and related products, participating in class discussions and studying industry literature. You will discover visualisation, interaction and communication techniques as applied to games and interactive media. A strong foundation in both entertainment technology and creative skills is complemented with options in games programming, including graphics programming and game artificial intelligence. You will be introduced to generic programming concepts and problem-solving strategies, team work, and the ethical and social responsibilities of an interactive media professional.
Given the growth in small, independent game development worldwide you'll be introduced the ideas of game development entrepreneurship from your first year of studies. You'll gain the knowledge and skills related to succeeding as an independent game developer. In your major capstone experience you'll work as part of a team to develop and publish your own game.
Other study options
- Bachelor of Business/Bachelor of Games and Interactive Environments
- Bachelor of Games and Interactive Environments/Bachelor of Mathematics
- Bachelor of Science/Bachelor of Games and Interactive Environments
Careers and outcomes
As a graduate from the Software Technologies major, you will be equipped to work in industries such as computer games, advertising, engineering, manufacturing, simulation for education and training, and film special effects.
Professional recognition
The Software Technologies major is professionally accredited by the Australian Computer Society (ACS).
Research pathways
You may wish to take your passion further and extend your studies with an honours research program.
Honours is an ideal pathway for high-achieving graduates to enter the doctoral program (PhD), and provides a wider range of career opportunities including research, analytic or teaching positions.Consult your course coordinator in second or third year to assess what projects may be available within your areas of interest.
To be eligible for an honours course, you must have a bachelor degree in information technology, mathematics, science or property economics (depending on the course) or its equivalent, completed within the last five years, with a minimum grade point average of 4.5 (on QUT’s 7-point scale).
Possible careers
- Animator
- Computer Game Programmer
- Computer Games Developer
- Digital Content Designer
- Digital Content Producer
- Games Developer
- Software Engineer
- Sound Designer
Requirements for the completion of IN05 Bachelor of Games and Interactive Environments (Study Area A) are as follows:
- 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units* selected from an approved list.
- 120 credit points (10 units) of Major core units
- 96 credit points of complementary studies comprising of either two minors (4 unit set each); or one minor (4 unit set) plus 48 credit points of elective units.
* Unit options list - comprises a range of units from which you choose to undertake two (2). The core option choices provide you with space in your course to explore other fields such as within Games and Interactive Environment, Information Technology. These units can be used to complement your Major studies or, explore which areas you may choose for your complementary studies.
Requirements for the completion of IN05 Bachelor of Games and Interactive Environments (Study Area A) are as follows:
- 72 credit points (6 units) of games and interactive environments core units, which includes 24 credit points (2 units) of option units* selected from an approved list.
- 120 credit points (10 units) of Major core units
- 96 credit points of complementary studies comprising of either two minors (4 unit set each); or one minor (4 unit set) plus 48 credit points of elective units.
* Unit options list - comprises a range of units from which you choose to undertake two (2). The core option choices provide you with space in your course to explore other fields such as within Games and Interactive Environment, Information Technology. These units can be used to complement your Major studies, or explore which areas you may choose for your complementary studies.
- Selection rank
- 70.00
These thresholds are the lowest adjusted scores to which QUT made an offer in Semester 1, 2021.
Don't have a selection rank?
Starting uni in 2021?
There are some changes to subjects and the qualifications we’ll consider for entry to QUT from 2021 and beyond. Make sure you’re prepared to apply.
The selection rank is a good indication of the equivalent ATAR.
- Course code
- IN05
- QTAC code
- 418102
- CRICOS code
- 092648J
-
- Gardens Point
-
- Gardens Point
- 3 years full-time
- 3 years full-time
- February
- February
Assumed knowledge
Before you start this course, we assume you have sound knowledge of the subject/s listed below. If you don't have the subject knowledge, you can still apply for the course but we encourage you to undertake bridging studies to gain the knowledge:
- English, or Literature, or English and Literature Extension, or English as an Additional Language (Units 3 & 4, C)
- General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)
Before you start this course, we assume you have sound knowledge of the subject/s listed below. If you don't have the subject knowledge, you can still apply for the course but we encourage you to undertake bridging studies to gain the knowledge:
Offer guarantee
If you achieve an ATAR or selection rank of 87.00 or higher (including any adjustments) and satisfy all other admission requirements, you are guaranteed an offer for this course.
Advanced standing
If you have prior studies or work experience, you may be eligible for advanced standing (credit). You can apply for advanced standing once you've been accepted to QUT. If you're in your first semester of study, you must apply for advanced standing within 10 days of receiving your offer.
Deferment
You can defer your offer and postpone the start of your course for one year.
More about deferring your offer
Adjustments to your ATAR/selection rank
Any adjustments you receive to your ATAR or selection rank will be applied to this course.
Find out if you’re eligible for an adjustment to your ATAR or selection rank
Offers we made to school leavers in Semester 1, 2020
The scores listed in the tables below reflect the offers that were made to recent school leavers. If you are not a school leaver, take a look at the entry thresholds box at the top of this page to see the lowest adjusted scores required overall to receive an offer.
Excluding adjustments | Including adjustments | |||
---|---|---|---|---|
OP | Selection rank | OP | Selection rank | |
Highest OP/selection rank to receive an offer |
OP
1
|
Selection rank
99.00
|
OP
1
|
Selection rank
99.00
|
Median OP/selection rank to receive an offer |
OP
11
|
Selection rank
77.00
|
OP
10
|
Selection rank
79.00
|
Lowest OP/selection rank to receive an offer |
OP
15
|
Selection rank
68.00
|
OP
14
|
Selection rank
70.00
|
You can find out more about your fellow students’ backgrounds with this course’s student profile.
Other admission options
If you are of Aboriginal or Torres Strait Islander descent, you may be eligible for admission through our Centralised Assessment Selection Process (CASP).
I completed my studies outside of Australia
Select the country where you completed your studies to see a guide to the grades you need to apply for this course.
If your country or qualification is not listed, you can still apply for this course and we will assess your eligibility.
Subject prerequisites
- General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)
You must have achieved this study at a level comparable to Australian Year 12 or in recognised post-secondary studies.
I completed secondary school in Australia
Assumed knowledge
Before you start this course, we assume you have sound knowledge of the subject/s listed below. If you don't have the subject knowledge, you can still apply for the course but we encourage you to undertake bridging studies to gain the knowledge:
- General Mathematics, or Mathematical Methods, or Specialist Mathematics (Units 3 & 4, C)
- ATAR/selection rank
- 70.00
Offer guarantee
If you completed secondary school in Australia and achieve an ATAR/selection rank of 87.00 or higher (including any adjustments) and satisfy all other admission requirements, you are guaranteed an offer for this course.
Minimum English language requirements
Select the country where you completed your studies to see a guide on meeting QUT’s English language requirements.
Your scores and prior qualifications in English-speaking countries are considered. Approved English-speaking countries are Australia, Canada, England, Ireland, New Zealand, Scotland, South Africa, United States of America and Wales.
If your country or qualification is not listed, you can still apply for this course and we will assess your eligibility.
We accept English language proficiency scores from the following tests.
English Test | Overall | Listening | Reading | Writing | Speaking |
---|---|---|---|---|---|
Pearson PTE (Academic)
Test must be taken no more than 2 years prior to the QUT course commencement date. |
58 | 50 | 50 | 50 | 50 |
Cambridge English Score
Test must be taken no more than 2 years prior to the QUT course commencement. You must provide your Candidate ID and Candidate Secret Number, these are printed on your Cambridge English Confirmation of Entry. |
176 | 169 | 169 | 169 | 169 |
IELTS Academic
Test must be taken no more than 2 years prior to the QUT course commencement date. |
6.5 | 6 | 6 | 6 | 6 |
TOEFL iBT
Test must be taken no more than 2 years prior to the QUT course commencement date. |
79 | 16 | 16 | 21 | 18 |
Don't have the English language score you need? We can help!
We offer English language programs to improve your English and help you gain entry to this course.
When you apply for this course, we will recommend which English course you should enrol in.
Haven't completed an English language test? We can help!
If you have not completed an English language test, you can sit the IELTS test at our IELTS test centre
Your actual fees may vary depending on which units you choose. We review fees annually, and they may be subject to increases.
2021 fees
2021: CSP $8,000 per year full-time (96 credit points)
2021 fees
2021: $35,300 per year full-time (96 credit points)
Student services and amenities fees
You may need to pay student services and amenities (SA) fees as part of your course costs.
Find out more about undergraduate course fees
HECS-HELP: loans to help you pay for your course fees
You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.
You can apply for scholarships to help you with study and living costs.
QUT eSports
Dylan Poulus and Michael Trotter co-founded the first university eSports program in Australia. The program facilitates player development from grassroots to professional participation. eSports is a growing $1.2 billion global industry. QUT eSports has an arena facility at Gardens Point campus and hosts events for a community of students.
QUT eSports
Dylan Poulus and Michael Trotter co-founded the first university eSports program in Australia. The program facilitates player development from grassroots to professional participation. eSports is a growing $1.2 billion global industry. QUT eSports has an arena facility at Gardens Point campus and hosts events for a community of students.

