QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.
Found 10 matching student topics
Displaying 1–10 of 10 results
Predicting good sleep using computer science: Can we use machine learning to find out 'what's the best bed?'
In the Westernised world a person typically spends one third of their life in bed, with more time spent sleeping in a bed than in any other single activity. Sleep amount and quality of sleep have a direct impact on mood, behaviour, motor skills and overall quality of life. Yet, despite how important restful sleep is for the body to maintain good health, there is a comparatively small amount of studies evaluating key multi-factorial determinants of restful sleep in non-pathological, …
- Study level
- PhD
- Faculty
- Faculty of Engineering
- School
- School of Mechanical, Medical and Process Engineering
- Research centre(s)
- Centre for Biomedical Technologies
Designing interactive art experiences that engage people with the issues around aged care
BackgroundThis PhD, concerned with the creation of interactive art works and funded through an ARC/QUT scholarship, is part of a larger ongoing project: ARC Discovery DP210100589 "Amplifying the Impact of the Royal Commission into Aged Care" (CI's Miller, Holland-Blatt, Thompson Seevinck, Gott.)About the Discovery project (the PhD study context)"The Royal Commission into Aged Care Quality and Safety is a singular opportunity to reform Australian aged care and redress the marginalisation of aged care residents—a vulnerable demographic whose voices too often …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Interactive art
This suggested practice-based research project seeks, overall, to ask how interactive art engages audiences, how it is created and, depending on the applicant's interest and expertise, how it might be a collaborative effort between artist and technologist.ituated within the nascent area of interactive art, contributing new understandings and research into the form and design of interactive art works; and new insights into audience experience of interactive art.The project can engage with themes and theories in its exploration of interactive art …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Big data analysis to aid ecological research
We're looking for multiple students to help us answer the question: 'How can we utilise information technology to aid ecological research?'Sensor networks bring ecologists and pattern recognition researchers together to make some applications possible. These applications include assessing risks from potential bird collisions, unobtrusive observations (where the presence of humans changes some animal behaviours) and studying spatial and temporal variation in biological processes.With a significant amount of data being collected from these applications, processing and mining this data is challenging. …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
High-performance scoring of CRISPR targets
The CRISPR-Cas9 technology allows the modification of virtually any gene in any organism of interest. It's generated a lot of interest, both in the research community and the general population.One of the crucial components of CRISPR experiments is the design of the "guide RNAs" that will control where modifications occur. It's vital that the modification is made at the desired location and not elsewhere.We developed a method utilising high-performance computing to efficiently assess the "off-target risk" of each guide RNA …
- Study level
- Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
- Research centre(s)
- Centre for Data Science
Haptics controllers for natural interactions in VR
Virtual reality (VR) technologies have become cheaper and more accessible in the last couple of years. This allowed for exploring their use in different areas including gaming, health, education and training settings.While VR can provide high immersion via augmenting our senses in the virtual environment, user interaction with the virtual environment has been limited relying on pre-set gestures or default controllers designed by the companies who built the VR gears.The Vive Tracker is an accessory for HTC Vive which allows …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Avatar customisation for diversity training in virtual reality
Avatar representation is found to be crucial for user engagement in various types of applications and user identifications with avatars. This project aims to design and develop an environment where users can customize their avatars by looking at a virtual mirror. In this project, where users will be trained in diversity awareness, it is crucial for them to feel like the character who is in the scenario. The outcome of the project will be used in experiments to test the …
- Study level
- Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Designing active play technologies with families
The aim of this project is to design and study digital technologies that enable and support active play in families with young children.To promote healthy growth and development, children aged 1-5 years should be physically active for at least three hours each day. This may include running, jumping and playful activities. With the current COVID-19 pandemic, many playgrounds, childcare facilities, and sports clubs are closed, which means that families look for alternatives to stay active.In this project you'll explore:how parents …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
MyFootCare - designing technology with people with diabetic foot ulcers
Every day in Australia:50,000 people are suffering with a diabetic foot ulcer (DFU)1,000 are in hospital because of a DFU12 will undergo an amputationfour people will die with a DFU.A key challenge to healing DFUs is effectively engaging people in their independent self-care away from the clinic. To date, self-care of people with DFU has been reported to be universally low. This project seeks to address the challenge of low adherence to self-care amongst patients with DFUs.The main innovation of …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Medical selfies and patient generated health data
Smartphones and wearable technologies provide exciting opportunities for patients and health professionals to transform healthcare.Patients can benefit from photos (“medical selfies”) taken on their smartphone to record a condition that they want to discuss with a health professional. Wearable devices allow patients to semi-automatically collect data about their physical activity, sleep, mood, diet, etc.This data can help patients to better understand a health concern, its underlying causes and the impact of treatments.Clinicians, on the other hand, can benefit from medical …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
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