QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.
Found 228 matching student topics
Displaying 1–12 of 228 results
The Emotional Face
Faces are a rich source of social information communicating social categories like sex, age or ethnicity of a person, but also a person’s emotional state via facial expressions of emotion. The current research investigates how cues available on a face (social category cues, attractiveness, trustworthiness) or what we know about a person affect the manner in which we process emotional expressions.
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Health
- School
- School of Psychology and Counselling
Human Emotional Learning: Likes, Dislikes and Fear
There is currently broad agreement that likes and dislikes, including strong emotional responses such as fear and anxiety, are learned. However, little is known about the manner in which different forms of emotional learning interact or about how emotional learning once acquired can be modified, reduced or eliminated. In particular in the context of fear learning this is problematic as fear memories once acquired seem difficult to change and likely to return even after successful extinction – a phenomenon known …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Health
- School
- School of Psychology and Counselling
Wearable neuro-imaging and spatial experience
Our built environment changes our brain function. There is considerable interest from many research fields upon the positive and negative health and wellbeing effects of our environments. This research area explores how architectural environments and spaces impact experience and mood using wearable brain-imaging technology.
- Study level
- PhD, Master of Philosophy
- School
- School of Architecture and Built Environment
Experimental validation of a novel tricuspid valve design
The tricuspid valve is responsible for regulating the flow of blood between the right atrium and the right ventricle of the heart. During ventricular systole, it closes to prevent the backflow of blood from the right ventricle into the right atrium. This closure ensures that blood is pumped forward into the pulmonary circulation. In contrast, the tricuspid valve opens during ventricular diastole, allowing blood to flow from the right atrium into the right ventricle.When the tricuspid valve fails to close …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Engineering
- School
- School of Mechanical, Medical and Process Engineering
- Research centre(s)
- Centre for Biomedical Technologies
A Human-centric eXplainable Automated Vehicle
CARRS-Q has developed a strong expertise in AV and ADAS, and operate an Automated Vehicle for its research on test track and open roads.We have collected more than 12,000km of sensor data in various Australian conditions, and we are progressing quickly to a broader understanding of safe operation of AV technologies on our roads. We are looking for PhD candidates to progress further on these topics. PhD positions are available for highly motivated domestic and/or international students to work on …
- Study level
- PhD
- Faculty
- Faculty of Health
- School
- School of Psychology and Counselling
Examining approaches to mitigating customer aggression and abuse
The pace of change associated with modern businesses (Grewal et al., 2017; Grewal et al., 2020), and the introduction of new technologies has created heightened level of stress (technostress) and aggression (Chen et al., 2019). Adding to these stressors, COVID-19, which has forced businesses to adapt their processes and customer service interface (Ahmed et al., 2021; Jiang and Stylos, 2021; Roggeveen and Sethuraman, 2020). Research now finding that continued lockdowns, social distancing, and political rancour, all adding increased levels of …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Business and Law
- School
- School of Advertising, Marketing and Public Relations
Conversational agents that can see
The development of conversational agents, whether as smart home devices, or embedded in mobile devices or social robots, has started in the world of chatbots, with only text available, and then started to build audio features, and finally considering context through sensors and cloud knowledge, as well as offering images in response to a query.However, little attention has been paid to other conversational modalities, such as showing, pointing, or gesturing. The reliance on these is exacerbated in conversation with people …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Human robotic interaction prototyping toolkit
Design relies on prototyping methods to help envisage future design concepts and elicit feedback from potential users. A key challenge the design of human-robot interaction (HRI) with collaborative robots is the current lack of prototyping tools, techniques, and materials. Without good prototyping tools, it is difficult to move beyond existing solutions and develop new ways of interacting with robots that make them more accessible and easier for people to use.This project will develop a robot collaboration prototyping toolkit that combines …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Robotic intention visualisation
Complex manufacturing environments characterised by high value and high product mix manufacturing processes pose challenges to Human-Robot Collaboration (HRC). Allowing people to see what robots are ‘thinking’ will allow workers to efficiently collaborate with co-located robotic partners. A tighter integration of work routines requires improved approaches to support awareness in human-robotic co-working spaces. There is a need for solutions that also let people see what the robot is intending to do so that they can also efficiently adjust their actions …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Designing smart visual technologies with people with intellectual disability
This research is part of a Future Fellowship project funded by the Australian Research Council. You will join a team of researchers and research students in the school of computer science, with expertise in the disciplines of human computer interactions and data science.In broad terms, the project is seeking to understand how the meaning of images can be computed and used in the design of intelligent interfaces which can be used by and support people with intellectual disability.The visual interactions …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Interaction design for enhanced science communication and citizen science
Science communication is typically done by scientists, but interaction designers and artists have the capacity to create for people's engagement. Technology and design for active engagement, such as embodied interaction design, can leverage people's understanding and engage them in more effective and sustainable behaviours. For example, invasive mosquitoes are one area of citizen science that poses significant risk to our environment and health in SEQ yet is little understood by the general population. Mosquito borne disease is a major killer …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Interactive art
This suggested practice-based research project seeks, overall, to ask how interactive art engages audiences, how it is created and, depending on the applicant's interest and expertise, how it might be a collaborative effort between artist and technologist.ituated within the nascent area of interactive art, contributing new understandings and research into the form and design of interactive art works; and new insights into audience experience of interactive art.The project can engage with themes and theories in its exploration of interactive art …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
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