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I want to move it, move it: framing and enabling children's active play using novel technology

We're interested in exploring how tangible, embodied and embedded interactions (TEIs) can be used to facilitate active play in young children (age 3-5 years old). In this project you’ll explore how existing technologies are used to provide children with opportunities for active play, be involved in the design and development of new TEIs, and evaluate how these TEIs might facilitate sustained engagement with active play.This student project is part of a larger research project at QUT, which means you will …

Study level
Faculty of Creative Industries, Education and Social Justice
School of Design
Research centre(s)

Design Lab

Designing smart visual technologies with people with intellectual disability

This research is part of a Future Fellowship project funded by the Australian Research Council. You will join a team of researchers and research students in the school of computer science, with expertise in the disciplines of human computer interactions and data science.In broad terms, the project is seeking to understand how the meaning of images can be computed and used in the design of intelligent interfaces which can be used by and support people with intellectual disability.The visual interactions …

Study level
PhD, Master of Philosophy, Honours, Vacation research experience scheme
Faculty of Science
School of Computer Science

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