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Guide to entry cut-offs
- Kelvin Grove 10
- Caboolture 13
- Kelvin Grove 80
- Caboolture 72
- Flexibility to explore your creative talents within one or two majors, as well as studying areas other than Creative Industries.
- Gain experience and contacts in your industry through professional industry placements and projects.
- Choose independent study options where you can design and implement creative work.
|QTAC course code||Kelvin Grove: 421192. Caboolture: 461192.|
|QUT course code||KK33|
|Course duration||3 years full-time|
2013 & 2014
Note: Kelvin Grove - February; Caboolture - February and July
|Deferment||You can defer your offer and postpone the start of your course for one year.|
Note: After completion of the first year, Caboolture student transfer to Kelvin Grove campus to complete the course.
Student Business Services (SBS) Admissions:
Interdisciplinary skills and knowledge are integral to the life of a creative professional. Additionally, technology is increasingly central to your creative impulses, providing fresh ways of producing works, new outlets for creative content, and opportunities to promote your projects and performances.
The creative industries are continually evolving and, more and more, its practitioners are successfully creating their own opportunities rather than waiting for the right employment prospect to come along.
QUT's unique Bachelor of Creative Industries (BCI) degree provides diverse knowledge, creativity and practical skills across a range of industries and practice to prepare you for a career as a creative professional.
Why choose this course?
QUT is a global leader in the creative industries with an established reputation for research, industry links and creative practice innovation.
This course offers flexibility, giving you the option to choose a combination of study areas to suit your individual skills, creative interests and career aspirations.
While flexible, you will follow an established pathway through your creative industries units that provide you with technical expertise, knowledge and experience on which to build your creative career.
We encourage you to foster your creative passion and shape your future career path through complementary study areas. Some examples are:
- an interactive and visual design major with minors chosen from game design, music studies, sound design or entrepreneurship to pursue an interest in the booming multimedia industry, including interactive entertainment and multimedia exhibitions
- a major in dance studies, drama or art and design history, alongside minors in audience and user research and performance events and festivals, to point you in the direction of a career in events, festival or creative industries management
- the entertainment industries major with minors chosen from media and communication, television, music studies, public relations or marketing to work as an executive producer, entertainment marketing professional, project manager, theme park executive, or digital entertainment specialist
- a creative and professional writing major with one of the literature-based second majors or minors to prepare you for a career in publishing, perhaps as an author or editor
- combinations that include interactive and visual design, advertising and creative or professional writing to set you up to work in creative advertising
- studies in one of the business areas alongside your creative industries major to prepare you for employment in marketing and promotions, such as entertainment marketing, film distribution, media promotions, fashion wholesaling or performing arts marketing
- a career in early childhood, primary or secondary teaching (drama, music or visual arts), by completing a Graduate Diploma in Education after you finish your BCI
- study pathways that prepare you for further study including honours.
Design your own degree
Your BCI core units provide you with well-developed communication and digital media skills, an up-to-date insight into the creative economy, and an appreciation of creative collaboration. Creative Industries Transitions units in your final year will prepare you for your creative career as an entrepreneur, consultant, project manager or creative professional, or give you the hunger for higher degree research.
You will choose a creative industries major and from there you may select a second major to develop a significant depth of knowledge and skill in two discipline areas. Alternatively, you might prefer to develop a wide breadth of knowledge across three or more discipline areas by adding to your chosen creative industries major with two minors and two electives.
You will undertake two BCI core units, which provide you with well-developed communication skills and teach you how leading creative industries practitioners exploit their creativity for commercial and artistic gain. Study in your majors and minors commences from your first semester, so you take control of your creative direction from day one.
You will continue your studies in your major(s) and/or minor(s) and enhance your career prospects by undertaking further BCI core units in visual communication and project management.
You will continue to build your creative skills and knowledge through your majors and/or minors. The Creative Industries Transitions program offers end-of-course units in which you can set yourself up for the creative career you desire. You will undertake at least two units that will allow you to use the skills and knowledge gained during this course and assist your transition out of university. These units comprise:
- an internship program with one of our industry partners
- a creative industries project which can prepare you for work as a freelancer or consultant
- an international study tour, usually to New York, Paris, or another international creative industries city
- an introduction to research unit which will prepare you for higher degree research study (honours, masters, PhD).
You will gain skills and knowledge in the field of animation, including the history and practices of animation. You will develop practical skills in drawing, motion graphics, 3D graphics and real-time modelling for virtual environments.
Art and Design History
You will build the educational base necessary for a career in the arts professions, such as curatorial work, art criticism and arts administration. Your knowledge may span architecture, design, visual arts, and video art and culture.
Creative and Professional Writing
You will gain adequate skills and knowledge in the areas of creative or professional writing, grounded in a variety of genres, including fiction, creative non-fiction, media writing, and corporate writing and editing. Your critical, analytical and peer-reviewing skills will be enhanced, and you will have an understanding of the social and generic contexts of creative writing.
You will gain skills in contemporary dance, ballet, other popular genres and choreography, alongside an understanding of the social and historical context of ballet, contemporary dance and popular and world dance. Your critical thinking, analytical and writing skills will be developed. Previously acquired skill is required for you to undertake this major. You must be physically able, fit and have advanced skills in dance technique.
This major has a twin focus on contemporary performance making and events management. Your performance-making topics will include acting, directing, theatre history, performance theory and practice, alongside planning, producing, promoting and evaluating live events, exhibitions and festivals.
This major will prepare you for work as a producer, creating and managing entertainment projects and organisations. You will gain business, legal and creative skills suitable for work in the entertainment industries, which include television, popular music, major entertainment events, games, radio, entertainment marketing, sports media, theme park or movie industries.
This major provides you with knowledge of the industry, to prepare you for potential careers in merchandising, fashion wholesale, fashion and style journalism, and fashion styling. Practical units provide options to focus on drawing for fashion, portfolio development and fashion journalism. You will learn about the history and consumption of fashion, its industry context, and the critical legal issues surrounding its production and distribution.
Film, Television and Screen
You will develop a range of knowledge in the theory and practice of film, television and screen. You will develop storytelling and communication skills, as well as creative, technical and organisational abilities. Your understanding of the industry will be enhanced by studies in the variety of aspects of film and TV production.
Interactive and Visual Design
You will gain skills and knowledge in the domain of interactive and visual design and design for digital screens including the principles, practice and practical use of media technologies. You will progress through to studio-based units, which will situate what you have learned into a production or project-based setting in the areas of web development and interactive multimedia.
The journalism major provides skills in a range of journalism writing styles and knowledge of specialist areas of reporting.
You will gain grounding in a range of works, both literary and popular, ranging from Shakespeare to nineteenth- and twentieth-century literature and culture. You will enhance your skills in critical thinking, writing and analysis, and understand the social and historical context of the works you study.
Media and Communication
The media and communication major provides skills and knowledge to prepare media material for organisations that wish to build and maintain their media profile.
A major in music provides an overview of current issues in music and sound practice and develops a broad understanding of music in social, cultural and economic contexts. It also offers students the opportunity to gain practical skills in music and sound production. The study area is particularly suited to students who wish to combine studies in music with studies in other disciplines, and/or who wish to work within the music industry in administrative, business or organisational roles.
Other major options
Majors are also available through other faculties at QUT, including advertising, entrepreneurship, game design, integrated marketing communication, marketing, online environments and public relations. These majors from other faculties can only be taken in combination with your chosen Creative Industries major. Caboolture students may not be able to access these additional majors at the Caboolture campus.
You can choose up to two minors from Creative Industries or other areas at QUT. These include:
- advertising, audience and user research, communication for the professions, entrepreneurship, international business, integrated marketing communication, management, marketing, public relations
- animation, game design, information technology, interactive and visual design
- architectural studies; art, design and architecture; art history; collaborative digital design; fashion; interior design studies; visual arts practice
- creative writing, literature, modern and popular literature and culture, professional writing
- dance studies, drama, lighting design, music studies, performance events and festivals, sound design, scenography
- journalism, media and communication, screen studies, television
- Indigenous studies
- a range of foreign languages through the tri-university language alliance.
All course structures
Guide to entry cut-offs
- Kelvin Grove 10
- Caboolture 13
- Kelvin Grove 80
- Caboolture 72
Before you start this course we assume you have sound knowledge in these areas:
We assume that you have knowledge equivalent to four semesters at high school level (Years 11 and 12) with sound achievement (4, SA).
Did you get an OP 1-5?
If you receive an OP 1-5 or equivalent, you're guaranteed an offer for this course in the major offer round.
Your actual fees may vary depending on which units you choose. All fees are based on current fixed fee prices. We review fees annually.
2014: CSP $4,100 per Study Period (48 credit points) (subject to annual review)
2013: CSP $4,000 (indicative) per Semester (48 credit points) (subject to annual review)
Student Services and Amenities Fee
You'll need to pay the Student Services and Amenities Fee (SSAF) as part of your course costs.
HECS-HELP: loans to help you pay your course fees
You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.
Scholarships and financial support
You can apply for scholarships to help you with study and living costs.
These scholarships are available for this course:
You may also be eligible for Centrelink payments
How to apply for Bachelor of Creative Industries
You apply through QTAC for all our undergraduate courses.
Are you ready to submit your application?
You're ready if you've:
- Found all the courses you want to apply for - you can apply for up to 6.
- Checked important dates.
- Checked you meet the entry requirements.
- Checked your course costs and if you're eligible for financial support.
All done? Then you're ready to apply.
Important: Make a note of the QTAC code for this course (Kelvin Grove: 421192. Caboolture: 461192.) because you'll need to enter it as part of your QTAC application.
After you've submitted your application to QTAC
If you've studied before or if you have at least two years' work experience, you may want to apply for credit for prior learning.