Found 944 study abroad units

Page 19 of 32

KMB228 Musicianship 4

Unit information

School/discipline
Music
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit assists you to develop an awareness of your own musicianship and where this is situated within the diversity of contemporary practices and contexts. It develops your awareness of analytical and synthesis skills across a broad range of music and sound contexts and concepts. It complements other creative, practical and analytical units by fostering a deeper understanding of music and sound. This advanced musicianship unit provides you with critical listening, analysis, representational and demonstrational skills across a broad range of music and sound. The unit will foster a deeper understanding of music and sound to help inform and situate your creative practice. You will build on these skills towards your final year capstone Music Creation units.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB125 Animation History and Context

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This introductory unit addresses key historical moments, thinking, and practices that have shaped the animation industry. Animation involves a broad range of creative approaches in the production of expressions for the dynamic screen practice. Animation in its truest form conveys believability, often fabricated through frame by frame construction. This knowledge will enable you to progress into units such as KNB135 Animation Aesthetics and KNB215 Animation Performance.

KNB126 Motion Design

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit introduces aspects of visual narratives and explores the craft of expressing them in a sequential temporal format. The richly diverse field of motion design impacts a wide range of creative areas with fields such as graphic design, animation, visual effects, sequential art, film and games all offering opportunities in motion design. Motion Design has evolved to be more than 'graphics presented in motion'. With the advent of technology, applications and methods for creating them has rapidly expanded into a new form of visual communication, visual effects, infographics and visual artworks. The unit provides an understanding of motion design processes, theories and historical developments. It enables you to effectively design and communicate ideas using graphical and motion-based elements constructed using software and technologies common to the field of motion design.

KNB127 CGI Foundations

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit introduces the foundations of 3D computer graphics theory, the history of computer-generated animation and 3D production methods. It provides a solid theoretical understanding of 3D space; the technical skills to create 3D computer-generated imagery and the ability to resolve issues that arise during 3D production. In the evolving fields of animation, games and graphical visualisation, you will acquire new literacies and skills to participate fully in the 3D computer graphics production process.

KNB135 Animation Aesthetics

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit introduces basic to medium level techniques of 3D character animation by investigating the fundamental principles, concepts and approaches to body mechanics and character performance. The focus is on developing an understanding of methodology, planning and execution in order to achieve a sense of physicality and believability. When creating animated content for production, it is important to develop a solid methodology that allows an animator to work quickly and creatively while maintaining an acceptable level of quality. Being able to take direction and creatively respond to a brief while finding the best way to communicate an idea to an audience is a core skill that takes time to develop. The core communication skills of illustration, motion, blocking and layout follow industry standards in pre-production and are required for the generation and presentation of ideas, as well as the exploration of form and character.

KNB136 Visual Storytelling: Production Design

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

Animation is the art of impossible worlds, requiring a broad base of skills that address the nexus of theory and practice. Core animation skills such as observation, meaning-making, description, interpretation, representation and recording synthesise the foundations laid through critical thinking and affiliated practice. This unit explores the theoretical context for the use of techniques and processes involved in the development of concepts for production. It also introduces some of the drawing skills and processes employed in the visual development phase for animated, live-action production, motion media and games. It addresses design thinking, concept art, character design and modelling, in anticipation of production work. This unit provides a solid foundation for subsequent visual storytelling units, such as KNB216 Visual Storytelling: Cinematic Pre-Visualisation and KNB226 Visual Storytelling: Pre-Production, which inform final year capstone project.

KNB137 Digital Worlds

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit provides a strong foundation in the practices and concepts associated with the creation of CGI assets for use within real-time graphics production. Applications of real-time 3D graphics now extend beyond the commonplace use in games into fields such as virtual production, virtual reality, augmented reality film and TV production offering new methods of production, storytelling and interactive experiences. The creation of these experiences requires a firm grounding in the practices, concepts and skills associated with real-time production and asset creation for use in a real-time 3D engine. This unit allows you to take advantage of 3D skills and knowledge developed during KNB127 CGI Fundamentals while laying the critical foundational knowledge and skills needed for more advanced practices undertaken in KNB217. It is a starting point to incorporating real-time technologies into your capstone projects.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB215 Animation Performance

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit advances knowledge on animation performance, including your ability to create complex animations by applying relevant processes and theories. To bring a character to life requires an animator to create more than a sound illusion of movement, you have to communicate and engage a viewer through an animated performance. This unit builds upon the fundamental content from KNB135 Animation Aesthetics, refining and further expanding on simple mechanical movements to focus on expressive communication and characterisation for storytelling.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB216 Visual Storytelling: Cinematic Pre-Visualisation

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

Following exposure to animation's capabilities through critical thinking and practice, the unit builds on methodologies, skills and knowledge acquired in KNB136. The language of cinema is further explored and deployed for productions demonstrating critical practice. This unit deploys cinematic grammar, such as close-ups, composition, continuity, cutting and camera angles, to arrive at an understanding of the transition from literary (text) to visual language. You will be expected to demonstrate your appreciation and comprehension of screen language through rich illustrations that lead to vibrant storyboards and engaging animatics that culminate in enriched storytelling.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB217 Digital Creatures

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit focuses on the creation of culturally contextualised narrative 3D characters within cinematic styles and genres of your choice. Building upon modeling and texturing techniques introduced in KNB127 CGI Foundations and KNB137 Digital Worlds, this unit covers an integral part of the animation production workflow focused on character design contextualized by a specific narrative, modeling texturing, and rigging. On completion of the unit, you will have an understanding of the theoretical and practical foundations of design of a production-ready 3D digital creature as characters.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB225 Advanced Animation Performance

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit advances your knowledge in character animation theory and practices in a project-based learning environment. In order to create an engaging animated character performance the audience can empathise with, it is important to have a good understanding of acting methods as well as animation principles and techniques. The theory and practice in this unit will introduce you to production management while focusing on developing further insights into planning, staging, cinematography, body language and facial expressions animation for character acting in a narrative context.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB226 Visual Storytelling: Animation Pre-Production

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit expands on story development, design and pre-visualisation techniques for productions. As such, it consolidates your exposure to concept development, production design and pre-production knowledge, and the skills introduced in KNB136 Visual Storytelling: Production Design and KNB216 Visual Storytelling: Cinematic Pre-Visualisation. The unit focuses on equipping students with the design and planning skills necessary for cinematic preproduction. These range from concept development through to design and storyboarding to production-ready documentation. As part of this unit you will develop, design, direct, pitch, produce a production bible and an animatic for an animated short. You will be required to draw and therefore be expected to build on illustration skills.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB227 CGI Technologies

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit offers you an opportunity to experiment with emerging forms of production, such as Virtual Production, and explores the theoretical context and the techniques of these new filmmaking methods. It also introduces some of the key technologies such as Motion Capture, Photogrammetry and In-Camera Virtual Production commonly employed in real-time production processes for animated, live-action film, games and live performance events. This unit builds upon the introduction of real-time technologies in KNB137 Digital Worlds and provides a solid foundation in advanced production techniques applicable to final year capstone projects.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB310 Advanced Animation Production 1

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit consolidates your studio practice while focusing on advanced production stages and skill sets and knowledge required to deliver high-quality final outputs for film and related platforms. As part of your work in this unit the entire VFX pipeline is being explored, engaging you in production and post-production processes that bring together 3D assets and images into a short narrative based cinematic sequence of your design. This unit will bring depth and breadth to your technique and applies directly to Advanced Animation Production 2.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KNB320 Advanced Animation Production 2

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

To prepare for life outside of the academic institution, it is important to be able to showcase your work with knowledge of the requirements of your field. This unit builds on previous studies of animation techniques and production processes to complete a final advanced project and to create a professional showreel and portfolio. It continues to develop animation production skills, concentrating on final output and post-production.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB101 Introduction to Screen Production

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit introduces the principles and technologies of video production for both cinema and television, such as the roles and responsibilities of production teams, production management, design and practice. Lectures by experts in the areas of producing, directing, and cinematography, editing and sound will inform your practice. As the contemporary mediascape simultaneously converges and diversifies technologically and in market applications, there is a growing demand for new content with correlating skill sets in media production. Drawing on production processes and methodologies established in film, video and television, this unit will introduce you to content production both generated and outputted through new media technologies. Skills, knowledge and approaches will be drawn from the fields of scriptwriting, pre-production, production management, direction, producing, camera, sound, editing and post-production.

KPB113 Screen Text Analysis

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit considers Hollywood and independent film and television text forms, the industry processes that produce these texts, and the audiences that consume them. It introduces key textual analysis techniques to examine screen texts, while taking into account industry and audience contexts. Film and television text production is both an art-form and a business. Therefore, critically informed textual analysis approaches that examine the values, meanings and messages constructed by screen texts are valued by screen practitioners, critics, and educators.

KPB116 Introduction to Screenwriting

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit introduces various principles, elements and stages that make up the scriptwriting process for narrative production. Skills needed to generate and select ideas, write synopses, and draft scripts will be developed through studying and applying the key creative components of writing for the screen. The unit addresses principles of storytelling, industry standards and practical skills involved in developing projects for narrative productions within film, television and other media. The focus is on how to develop ideas, create engaging characters, and construct scenes for visual mediums. Writing scripts for a range of screen media formats is a learned craft and requires discipline, perseverance, and an understanding of industry practice. Possessing this key knowledge provides capabilities to develop concepts through to script stage.

KPB117 Screen Crafts: Non-Fiction

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit addresses the knowledge and skills required for non-fiction multi-platform content production while engaging with high-end production and post-production technologies. Its content is drawn from the fields of script writing, pre-production, production management, direction, camera, sound and editing. As much of our information is delivered via the electronic media, it is vital that you be trained in the skills and techniques involved in non-fiction screen production (informational programming, magazine-style segments, news stories, documentaries, etc.). In this unit, you learn screen language and production practices, roles and responsibilities of production teams, production management, design and practice. Lectures focus on the major production areas of producing, directing, cinematography, editing and sound that inform this practice.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB120 Contemporary Screen Histories

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit engages with contemporary screen productions and the ways in which they look and sound. It assists you to develop an appreciation of the artistic and cinematic production practices of key individuals and studios. The styles of recent screen productions (how they look and sound) are the result of past and contemporary creative innovations associated with key individuals, production houses, and studios over an extended period of time. This unit considers the styles of screen productions such as motion pictures as being the result of evolving production practices, technological developments, individual and collaborative creative endeavours, and audience expectations.

KPB121 Screen Business

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit provides an introduction to producing, writing and the theoretical aspects of the movie, television and new media businesses. The production and distribution of screen-based audiovisual material is a significant global industry. In order to properly understand the cultural impact of this content it is important to understand how it functions as an industry. This is important both for those who intend to work in these businesses, and for those who are interested in understanding how cultural and creative business works. Apart from introducing media business, the unit provides an understanding of the importance of researching the expectations and desires of audiences in order to create commercial products designed to entertain, inform or educate.

KPB122 Screen Crafts: Narratives

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February) and Semester 2 (July)

Unit synopsis

This unit develops your creative, technical and organisational abilities in the areas of screen storytelling and communication. Screen content specialisation requires you to develop an effective, industry-related range of skills. It builds on and advances basic understandings, skills and principles developed in KPB101 or KPB117. An introduction to the skills of sound and lighting complements the earlier core skills of camera, editing, directing and producing and the unit concentrates on the basics of telling a coherent fictional narrative story for the screen.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB208 Screen Genres

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit helps you to appreciate contemporary screen genres and to develop genre-related analytical skills. It also investigates the connections between genre theory and contemporary practice-based genre approaches. Genre is central to understanding the cultural and industrial contexts and visual forms of narrative screen productions. Since every screen production is a risk, both financial and creative, contemporary production organisations and creators attempt to minimise risk in their future ventures through screen genres. Genre productions appeal to local and international audiences. It is indeed crucial for fans, critics and practitioners to appreciate genre conventions, inventions and innovations, and those genre elements that contribute to the commercial, critical, or creative success of narrative screen productions.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB215 Advanced Screenwriting

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit aids you to better understand screenwriting processes and structural concepts by offering a framework and strategies for the development of a short drama script. Screenwriting occurs within specific socioeconomic frameworks and is supported by specific industry practices. Working within these models, you will become aware of the scope and limitation of scriptwriting for screen projects. In this unit you will have the opportunity to build and extend basic screenwriting techniques and explore topics such as the role of screenwriters in the industry.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB216 Screen Content Production Management

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit introduces film, television and screen business theory and practice, providing foundations for small and larger scale production management. It considers the role of the production manager with a particular focus on the phases of pre-production and production. People with an interest in producing film, television and multimedia productions need to develop knowledges and skills that form the basis of an effective industry-related repertoire in relation to working in a range of media businesses. This unit examines how the production manager supports the producer in screen production projects ensuring that the needs of the production have been addressed via a preliminary schedule and draft budget, within all legal and insurance constraints. The unit addresses the importance of working within the resources available in order to achieve the necessary production values on screen in a highly competitive market place.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB217 Screen Crafts: Experiments

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This unit examines various forms of experimentation in relation to creative works, challenging you to think beyond mainstream cinema. Filmmakers must push the aesthetic and narrative boundaries of cinema in order to find their own distinctive voice and style. In this unit, you will have the chance to do so, testing your imaginative limits and creative abilities through vision and sound. Evolution in all fields of screen production results from creativity. Successful practitioners of screen content require the opportunity to develop their creative potential through experimentation. Building on prior knowledge acquired in earlier units, you will be encouraged to become wilfully nonconformist in approach, drawing on a wide range of traditions from within the genre of Experimental or Avant-Garde filmmaking.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB220 Factual Screens

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit introduces the traditions of documentary film and television production, stylistic practices in documentary and documentary scripts, and methodologies for producing ethnographic, indigenous and cross cultural documentaries. Understanding the role documentary performs in our media age provides a crucial literacy to this film forms. You will be exposed to the history and theory behind documentary, enabling you to conceptualise and plan your own documentary productions and critique the place of them alongside factual and fictional forms of filmmaking in the contemporary media landscape. The documentary filmmaking tradition has involved many crucial aesthetic, technical and ethical concerns throughout history. For film, screen and animation students, this unit aids you to integrate its contents into documentary scripts and productions, while for other disciplines' students, the unit provides the theoretical underpinnings and processes of documentary production.

KPB221 Screen Project Development

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit equips you as a developing screen content creator with the concepts and skills for project development and pre-production. It addresses the roles played by producers, directors, writers, script editors and other craft practitioners in the creative process. Those who fail to plan, plan to fail. This tried and tested adage applies to every crew member and department involved in screen productions. Hard-to-come-by financing, tight budgets and schedules, and the expectation for high quality, innovative content mean that the planning phase of project development and pre-production is essential. Indeed, it is important for you who wish to work in contemporary screen industries to understand the nature and importance of these critical phases.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB222 Screen Crafts: Multi-Camera and Single-Camera Production

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 2 (July)

Unit synopsis

This unit addresses creative, technical and organisational abilities in the areas of screen story-telling and communication. It will also provide you with an understanding of the workings of multi-camera television studio production and how this mode of production differs from single-camera modes. You will develop practical production skills as a crew member on both modes of production which will form the basis of an effective industry-related repertoire. This unit builds on skills developed in previous units to make productions such as studio-based multi-camera productions, commercials, community service announcements, short form narratives and client-based productions.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

KPB315 Global Screen Studies

Unit information

School/discipline
Film, Screen & Animation
Study level
Undergraduate units
Availability
Semester 1 (February)

Unit synopsis

This course critically examines global cinema and films from a selection of non-Hollywood cinemas within their historical, aesthetic, production and cultural contexts. National movies are shaped by unique contexts — while non-Hollywood cinemas are responding to the challenges in the contemporary screenscape in complex ways. This course addresses critical writing, research and analytical skills required to evaluate and problematise the history, aesthetics, production and cultural contexts of key global cinemas — and how transnational forces shape ‘local’ screen content. ‘Global cinema’ has been responsible for film language and form innovations in contrast to the conventions of classical Hollywood cinema that have shaped global film making practice. However, as systems of production, distribution and consumption become globalised, traditional understandings of national production are being reconstituted.

Approval required

You can only enrol in this undergraduate unit if you meet the specified requirements and have significant background knowledge in the area of study. After you apply, we will assess the units and your background knowledge and let you know the outcome.

Page 19 of 32