The QUT workshop program offers a unique way for students to explore a study area. Students can write their own code, or program their first Arduino project diving into the world of mechatronics and computer science;  create their first advertising campaign and get a taste of the world of business; or step into a moot court to practice real-world legal skills. We use content and experiences linked to the Australian Curriculum and the capabilities and skills framework and QUT discipline leaning outcomes.

Our workshops are half-day or full-day events depending upon your workshop of choice. Schools can request a booking for one of the following options:

  • one half-day workshop (approximately 2.5 hours)
  • two half-day workshops run on the same day (full-day visit, approximately 5.5 hours including 45 minutes for lunch)
  • one full-day workshop (full day, approximately 5.5 hours including 2 breaks).

As part of your workshop visit to Gardens Point campus, your school group can also add the following experiences:

  • 30-minute interactive experience at The Cube
  • 30-minute mini campus tour
  • 30-minute 'Work Window' Virtual Reality experience
  • 60-minute or 90-minute 'The Future Workforce: Jobs and Skills for the Next Generation' workshop

Workshops require a minimum class size of 16 students and a maximum of 32 students. If you want to bring more students, email the QUT High School Student Connections team at highschool.workshops@qut.edu.au.

High school engagement iterate workshop with Corinda State High School (CSHS) students.

Bookings

We’re now taking bookings for workshops in terms 1 and 2, 2025.

Due to demand, each school is restricted to a maximum of two workshop booking requests per semester. All bookings are tentative and subject to the availability of university space and presenters.

Students do not need to prepare anything before attending our workshops. For full-day visits, there is a 30-45 minute lunch break. Students can bring their own lunch or buy lunch from one of the food outlets on campus.

While the workshop is fully-funded by QUT, schools are responsible for organising their own travel to and from QUT. See our Gardens Point campus map for directions.

Before booking your workshop, read the health and safety guidelines and the workshop terms and conditions.

Access health and safety guidelines for workshops

Download the high school workshops terms and conditions (PDF file, 148.6 KB)

SERF field trips

QUT is supporting schools with facilitated day visits to assist in the completion of their Biology Unit 3 mandatory practicals. Students will complete their mandatory practicals on one of QUT’s real-world research sites: Samford Ecological Research Facility (SERF).

More information and book a SERF field trip

Students conduct practical work during a field trip at QUT's Samford Ecological Research Facility (SERF).

Our workshops

We're expanding our student engagement program from STEM to cover all QUT study areas. This semester, we have a limited workshop schedule as we develop new cross-disciplinary, project-based, hands-on learning experiences across the university curriculum. Please note that we will not be running workshops on Wednesdays during Term 3 and 4 .

Arduino beginner: blink challenge

Students take the first steps into real programming using Arduino, with the blink challenge.

Discipline areas: T E M

Year level: 7 to 8

Duration: Half-day

Arduino beginner: blink challenge workshop

Clean energy: wind power

This workshop investigates modern energy production through application of civil and mechanical engineering theory.

Discipline areas: S T E M

Year level: 7 to 10

Duration: Full-day

Clean energy: wind power workshop

Code a solar system

Students work together to create an orbiting robotic solar system using Sphero robots in this exciting introduction to coding.

Discipline areas: S T E M

Year level: 7 to 10

Duration: Half-day

Code a solar system workshop

Digital detective

In this data science workshop, students use MATLAB digital processing techniques as a forensics tool to investigate and solve a crime.

Discipline areas: T E M

Year level: 11 to 12

Duration: Half-day

Digital detective workshop

Ideas to change the world

This workshop brings together entrepreneurial skill development and the practical hands-on appeal of prototyping.

Discipline areas: S E

Year level: 7 to 12

Duration: Half-day

Ideas to change the world workshop

Mechatronics: bionic arms

Using the engineering principles of mechatronics, students construct a robot arm from a range of components and motors.

Discipline areas: S T E M

Year level: 9 to 10

Duration: Half-day

Mechatronics: bionic arms workshop

Page 1 of 3

Teachers, stay in touch

To keep up with the latest information on events, workshops and key dates with our regular newsletter, subscribe to our mailing list.

By submitting this form, you understand that QUT is collecting your personal information.

Please refer to the Privacy Collection Notice for more information.

Subscribe

Contact us

Contact us if you've got questions about the High School Student Engagement program, or subscribe to our mailing list to stay up-to-date with our news and events.