QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.
Found 51 matching student topics
Displaying 37–48 of 51 results
Local sustainable procurement to support a circular local industry in fashion and textiles
The textile industry is one of the world’s largest, with global sales in 2016 of USD 1.5 trillion. It is also one of the most polluting industries, producing 20% of global wastewater, and contributing to 10% of carbon emissions. Fashion generates large amounts of waste, and has negative social and health impacts for workers.According to the European Community Action Plan (ECAP 2019), sustainable procurement has the potential to transform the fashion and textile industry acting as a driver for local …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Road map to local circular communities: strategies, barriers, enablers.
The textile industry is one of the world’s largest, with global sales in 2016 of USD 1.5 trillion. It is also one of the most polluting industries, producing 20% of global wastewater, and contributing to 10% of carbon emissions. Fashion generates large amounts of waste, and has negative social and health impacts for workers.Circular economy would address these issues, keep clothes and textiles at their highest value and keep clothes in continuous circulation. The transformation of the sector requires a …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Designing for individuals: Leveraging advanced manufacturing for customised products
Today’s advanced manufacturing technologies offer a unique opportunity for moving away from mass production towards mass customisation in consumer products. This presents a prospect for creative practitioners to examine their role and how their expertise align with these technologies, allowing for design innovation to drive mass customisation and establishing industrial designers as a critical stakeholder within this paradigm shift in production.
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Exploring the value and potential of hyperlocal gift economies
The Australian federal government has committed to achieving net-zero carbon emissions by 2050 to address and reverse the effects of climate change and transition to a circular economy. Achieving net-zero will require a shift in how we use, share and dispose of products, and our relationship to our local communities and planet.In other words, this goal will require an extraordinary shift in the way we ordinarily live. As informal practices of circularity are already happening across Australian neighbourhoods, they have …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Supporting second hand clothing purchases
Clothing production and consumption systems are recognised as needing urgent change to reduce the world’s waste and carbon emissions. Each year, Australians purchase some 15kg of new clothing per person, with a similar amount discarded each year, and clothing and textiles have recently been identified by the Australian government as a waste priority area.One of the oft-repeated strategies for sustainable consumption is to purchase second-hand, with many services and systems rapidly emerging to support and commercialise this consumption practice. However, …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Transforming home healthcare: leveraging technology for enhanced people experience
People with chronic illnesses face numerous challenges when it comes to caring for their health at home. The daily management of symptoms, medication adherence, and self-care routines can be physically and mentally demanding, requiring significant effort and discipline. Additionally, limited access to direct medical supervision, medical equipment, resources, and support may lead to difficulties in monitoring symptoms and seeking timely medical attention, further adding to the burden of self-care.From a human-centered design perspective, technology enhances the home healthcare experience through …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Human robotic interaction prototyping toolkit
Design relies on prototyping methods to help envisage future design concepts and elicit feedback from potential users. A key challenge the design of human-robot interaction (HRI) with collaborative robots is the current lack of prototyping tools, techniques, and materials. Without good prototyping tools, it is difficult to move beyond existing solutions and develop new ways of interacting with robots that make them more accessible and easier for people to use.This project will develop a robot collaboration prototyping toolkit that combines …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Robotic intention visualisation
Complex manufacturing environments characterised by high value and high product mix manufacturing processes pose challenges to Human-Robot Collaboration (HRC). Allowing people to see what robots are ‘thinking’ will allow workers to efficiently collaborate with co-located robotic partners. A tighter integration of work routines requires improved approaches to support awareness in human-robotic co-working spaces. There is a need for solutions that also let people see what the robot is intending to do so that they can also efficiently adjust their actions …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Interaction design for enhanced science communication and citizen science
Science communication is typically done by scientists, but interaction designers and artists have the capacity to create for people's engagement. Technology and design for active engagement, such as embodied interaction design, can leverage people's understanding and engage them in more effective and sustainable behaviours. For example, invasive mosquitoes are one area of citizen science that poses significant risk to our environment and health in SEQ yet is little understood by the general population. Mosquito borne disease is a major killer …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Designing smart cities for more-than-human futures
Cities are changing across the globe. Climate change, rapid urbanisation, pandemics, as well as innovations in technologies such as blockchain, AI and IoT are all impacting urban space. One response to such changes has been to make cities ecologically sustainable and 'smart'. The 'eco smart city', for instance, uses networked sensing, cloud and mobile computing to optimise, control, and regulate urban processes and resources. From real-time bus information, autonomous electric vehicles, smart parking, and smart street lighting, such initiatives are …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
I want to move it, move it: framing and enabling children's active play using novel technology
We're interested in exploring how tangible, embodied and embedded interactions (TEIs) can be used to facilitate active play in young children (age 3-5 years old). In this project you’ll explore how existing technologies are used to provide children with opportunities for active play, be involved in the design and development of new TEIs, and evaluate how these TEIs might facilitate sustained engagement with active play.This student project is part of a larger research project at QUT, which means you will …
- Study level
- PhD
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
- Research centre(s)
-
Design Lab
Digital publics
Digital and social media platforms provide new opportunities for public communication, and the formation of distinct publics and communities around shared interests and identities. Such publics may engage in political debate, popular media fandom, science communication, vernacular creativity, and other activities; but they may also be affected by, or actively engage in promoting, mis- and disinformation and other problematic content. Their activities are also shaped by the features and affordances of the platforms they use, from Facebook and Twitter to …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Communication
- Research centre(s)
- Digital Media Research Centre
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