QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.

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Found 3 matching student topics

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Joint PhD QUT/Münster: Digital innovation in battery energy storage systems

Queensland is a global leader in residential solar photovoltaic adoption, yet battery energy storage uptake is comparatively low, constraining the full potential of decentralised battery energy storage systems (BESS). Similarly, in Germany, battery storage adoption remains limited and regionally concentrated, despite strong national policy support and technological advances in battery manufacturing.This project investigates the behavioural and systemic barriers to BESS adoption and explores how digital solutions can influence energy decisions. It forms part of a broader international collaboration between QUT, …

Study level
PhD
Faculty
Faculty of Science
School
School of Information Systems
Research centre(s)

Energy Transition Centre

Energy transitions in the food sector: how AI shapes consumer behaviour over time

Energy transitions are often studied in sectors such as transport (e.g. electric vehicles) and housing (e.g. solar panels, batteries), where decisions are relatively infrequent, highly deliberative, and associated with clear long-term payoffs. In contrast, food consumption represents a fundamentally different energy-relevant sector: decisions are made daily or even multiple times per day, involve low deliberation, and prioritise immediate outcomes such as convenience, cost, and taste (Reisch, 2021). These characteristics make food systems particularly susceptible to short-term decision-making, where long-term energy …

Study level
PhD, Master of Philosophy, Honours
Faculty
Faculty of Science
School
School of Information Systems
Research centre(s)
Centre for Future Enterprise
Energy Transition Centre

Gamification and serious games to encourage behavioural change in energy consumption

Games have become an integral part of our lives, which is why they are increasingly being used for other purposes than pure entertainment, such as learning, training, informing, or advertising (Degirmenci, 2017). While gamification uses game elements in non-game contexts, serious games are full-fledged games, both aiming to create meaningful engagement and foster desired behaviours (Degirmenci, 2023; Degirmenci and Breitner, 2023).In this project, we investigate how gamification and serious games can help to encourage behavioural change in energy consumption to …

Study level
PhD, Master of Philosophy, Honours
Faculty
Faculty of Science
School
School of Information Systems
Research centre(s)

Energy Transition Centre

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