QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.
Found 7 matching student topics
Displaying 1–7 of 7 results
Auslan Technologies
Auslan is the sign language used by the Australian Deaf community. New technologies have the potential to support Deaf people in a wide variety of ways, including:translating information into Auslanrecognising Auslan signingproviding resources and tools to support Auslan learners.But these technologies should be designed in partnership with the Deaf community, who are the native users and custodians of the language.This project offers opportunities for students to explore the intersections of technology and sign languages. Specific topics should be discussed with …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
VRES: The High Court and the legal treatment of blockchain in the Block Earner case
This project examines the High Court of Australia’s decision in ASIC v Web3 Ventures Pty Ltd (Block Earner)—one of the first times the High Court has directly engaged with blockchain-based financial products. In June 2026, the Court unanimously held that Block Earner’s fixed-yield crypto product was a financial product requiring a licence, confirming that existing financial services laws apply to digital assets.This decision raises important questions about how the law understands blockchain technology. The Court emphasised that financial regulation is …
- Study level
- Honours
- Faculty
- Faculty of Business and Law
- School
- School of Law
VRES: Blockchain as an archive fairy tale.
This project explores how blockchain is understood as a new kind of archive. Blockchain is often described as a system that creates trust through secure, unchangeable records. However, this claim is shaped by broader stories and expectations about technology. These stories form what we call the cultural imaginary—a mix of hope and fear that influences how people understand and regulate new technologies.On one hand, blockchain promises transparency and certainty. On the other, it raises concerns about misuse, control, and misinformation. …
- Study level
- Honours
- Faculty
- Faculty of Business and Law
- School
- School of Law
Social robot experiences for people with intellectual disabilities to learn, practice and use work skills
This project aims to investigate the opportunities of using AI-enabled robot technology, such as humanoid robots, to enhance the employability of people with intellectual disability (ID). We propose that access and retention in employment can be enhanced with learning technologies that can support people to acquire, practice, and maintain job-related skills while creating socially inclusive workplaces. Humanoid robots are being marketed for supporting people with practical tasks in homes and workplaces . As a type of social robot, they have …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Science
- School
- School of Computer Science
- Research centre(s)
- Centre for Robotics
Design Lab
Enabling effective novice-expert interactions: co-designing immersive systems for complex remote data analysis
This student research topic focuses on exploring and developing immersive systems that facilitate interactions between novice and expert users in the context of complex remote data analysis. The goal is to design and prototype innovative solutions that enhance the collaboration, learning, and training aspects of data analysis tasks.The research will involve investigating various immersive technologies and their potential application in bridging the gap between novice and expert users, enabling effective knowledge transfer and skill acquisition.
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Haptics controllers for natural interactions in VR
Virtual reality (VR) technologies have become cheaper and more accessible in the last couple of years. This allowed for exploring their use in different areas including gaming, health, education and training settings.While VR can provide high immersion via augmenting our senses in the virtual environment, user interaction with the virtual environment has been limited relying on pre-set gestures or default controllers designed by the companies who built the VR gears.The Vive Tracker is an accessory for HTC Vive which allows …
- Study level
- PhD, Master of Philosophy, Honours
- Faculty
- Faculty of Science
- School
- School of Computer Science
Occupant-in-the-loop: VR as pre-occupancy evaluation tools for climate adaptive design practices
Ongoing global warming, compounded by local overheating in cities and buildings, poses growing risks to occupant health, comfort, and well-being. Conventional design approaches rely heavily on predictive simulation, where occupant preferences and adaptive responses are typically simplified through assumptions based on average populations. This overlooks substantial individual differences in perception and behaviour, contributing to persistent gaps between predicted and actual building performance beyond simply energy performance. Although virtual reality (VR) is increasingly recognised as a promising tool for pre-occupancy evaluation …
- Study level
- PhD
- Faculty
- Faculty of Engineering
- School
- School of Architecture and Built Environment
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