DXB212 Tangible Media

Unit synopsis

This unit provides in-depth knowledge of tangible media through the production of an advanced tangible media design project. The design and production of computational and interactive media forms requires theoretical knowledge and an understanding of the processes that underpin the tangible as well as the embodied ways in which people interact with such systems. This unit builds upon previous interaction design studies and extends these studies into the field of tangible media.

Faculty
Creative Industries Faculty
School/Discipline
Interactive & Visual Design
Study area
Creative practice, communication and design
Credit points
12

Dates and locations

Teaching period Dates Locations
Semester 1, 2020 24 February 2020 - 19 June 2020
  • Gardens Point
Semester 2, 2020 20 July 2020 - 13 November 2020
  • Gardens Point

Previous study requirements

Prerequisites
DXB211 or DXB303
Equivalents
DXB501, KIB314
Assumed knowledge
A basic knowledge of the principles of computer programming, and computational processes and techniques is assumed knowledge

Guide to previous study requirements

Prerequisites
To enrol in this unit, you must have completed these prerequisite units (or have credit, advanced standing or exemption for them), or be able to demonstrate that you have equivalent background knowledge.
Anti-requisites
You can’t enrol in this unit if you have completed any of these anti-requisite units.
Co-requisites
To enrol in this unit, you must have already completed these co-requisite units, or you must enrol in them at the same time.
Equivalents
You can’t enrol in this unit if you have completed any of these equivalent units.
Assumed knowledge
We assume that you have a minimum level of knowledge in certain areas before you start this unit.

Unit outlines