Primary Supervisor
- Position
- Senior Lecturer in Computer Science (Software Development)
- Division / Faculty
- Faculty of Science
Other QUT supervisors
- Position
- Lecturer
- Division / Faculty
- Faculty of CI, Education & Social Justice
Overview
There are many technological tools to help people learn spoken and written languages, but fewer tools to help sign language learners. This project seeks to explore how technologies can help sign language learners increase their exposure, potentially through the gamification of learning.
This project is attached to the project "Gamifying Auslan learning to foster inclusivity", funded by Google Asia Pacific.
Research engagement
Literature Review
Market Review
Possibly prototyping
Possibly technology evaluation
Research activities
Students will conduct an overview of learning technologies and resources available for Auslan and other sign languages, looking at both academic literature and commercially available sources. Based on the results of this preliminary research, students may conduct a detailed evaluation of existing tools; create a prototype based on their research; and/or conduct user evaluation/s. Specific direction will be decided in consultation with supervisors Dr Jessica Korte and Dr Maria Zelenskaya. Possible directions could include exploring emerging technologies, including XR and/or AI/ML, depending on the student's interests and background
Research skills
Literature review
Technology evaluation
Low- and/or high-tech prototyping
User evaluation
Outcomes
A report and presentation about existing sign language learning resources
Possibly a new prototype Auslan learning technology
Possibly a report on the usability of one or more sign language learning resource
Skills and experience
Desirable:
Programming
User interface and/or experience design
User testing experience
Exposure to sign language
Start date
2 November, 2026End date
28 February, 2027Location
QUT Gardens Point
Keywords
- Auslan
- sign language
- education
- technology development
- user evaluation
- heuristic evaluation
- autoethnography
- pedagogy
- gamification
- language acquisition
- adult language learners
- lessons
Contact
JESSICA KORTE
JESSICA.KORTE@QUT.EDU.AU