Scholarship details

Study levels


Student type

Future students

Study area

Science, technology and engineering and mathematics

Eligibility criteria

Academic performance

What you'll receive

We are looking for three students (domestic or international) for PhD scholarships for an ARC funded discovery project. Ideally we are seeking applicants who have a strong background in a related discipline, such as Computer Science, Human Computer Interaction, Interaction Design, Learning Sciences or Software Engineering. Interest/experience in disciplines such as Geology, Ecology, Visual arts/design will be highly valued.

The ideal candidate will be enthusiastic, conscientious and experienced at working in a productive, high quality research team.

The successful applicant will receive a scholarship, tax exempt and indexed annually of $28,597 per annum for a period of three years, with a possible 6 month extension, subject to satisfactory progress. International students will also receive either:

  • an Australian Government Research Training Program (RTP) fees offset (International)
  • a QUT research degree (HDR) tuition fee scholarship.

During the course of their PhD, the candidates will drive a research project that extends current knowledge about immersive science collaboration, and create the ecology of a virtual environment with tools tailored to interactions of scientists to support sensemaking and scientific exploration in immersive reality.

It is expected that the new knowledge generated will contribute to high-quality publications. Travel to national and international conferences will be available to the successful candidate.


To apply for this scholarship, you must meet the entry requirements for a Doctor of Philosophy (PhD) at QUT, including any English language requirements for international students.

You must also have:

  • Recently completed an honours or master's degree

It would be desirable for applicants to also demonstrate experience in writing academic papers

How to apply

Interested applicants must submit an Expression of Interest (EOI) for consideration prior to applying for this scholarship, as per QUT's how to apply website.

The EOI must include:

  • an up-to-date curriculum vitae (CV), including recent IELTS or equivalent score for international applicants
  • a two-page research proposal addressing the scholarship topic
  • a writing sample (e.g. copy of an article/essay/thesis you have completed)
  • contact details for 2 academic referees

The EOI must indicate that you are applying for this scholarship, and must have Dr Selen Türkay, A/Prof Ross Brown or Dr David Flannery nominated as your potential supervisor.

What happens next?

This scholarship will remain open until a suitable candidate is found, however please note we are seeking to fill this position as soon as possible. For more information about the scholarship or application process please contact Dr Selen Türkay.

About the scholarship

This project will strengthen Australia's international standing working with remote sensing data and help overcome the barriers that distance creates for Australian scientists and educators. In the context of distributed geoscience teams of multinational experts, it will develop new interaction tools and approaches that will improve scientific inquiry and explorations.  The initial focus will be on determining how scientists conduct collaborative field-work, and allowing them to perform in-situ collaborations remotely in an immersive environment using VR/AR technology. This will make geological research cheaper, better and more accessible for Australian stakeholders in business (e.g. mining, space exploration). In education, such “virtual field trips” will engage students in 21st century learning experiences that were previously inaccessible, and prepare them for the future of scientific collaborations. Building on growing expertise and capacity in immersive technologies at a national and international level, this project will enhance Australia’s ability to become a global leader in developing immersive scientific technologies.

The PhD project will be within the wider context of a grant funded project, with the specific project details negotiated with the successful applicant. For example, a project might focus on social-collaborative aspects of the innovations, building on theories of embodied and situated cognition, and evaluation of the methods and tools with science teams.

Another focus may be on running co-design workshops, translating them into design frameworks and building prototypes to be tested with participants. Finally one PhD student will have expertise in designing and developing scientific visualisations, ideally in the context of geoscience. Immersive visualisations may include morphology of rocks, environment and maps to contextualize the studied minerals and rocks, and spectroscopy to visualise chemical properties of studied objects.

All students may undertake fieldwork to collect data.

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