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Guide to entry cut-offs


  • Kelvin Grove 13
  • Caboolture 15


  • Kelvin Grove 71
  • Caboolture 67

A creative degree tailored to you, with real career outcomes

Build a unique creative career that taps into your passions and aspirations. This cutting edge course prepares you to turn creative employment and entrepreneurial opportunities into real career outcomes. ​The core content focuses on:

  • Creative professional identity
  • Creative career development and entrepreneurship
  • Creative thinking and innovation
  • Project development and management
  • Industry partnerships and networking, and
  • Interdisciplinary work.



QTAC course codeKelvin Grove: 421192. Caboolture: 461192.
QUT course code KK33
Attendance Full-time
Course duration 3 years full-time
Start month 2017 & 2018 February, July

You can defer your offer and postpone the start of your course for one year.

Delivery On campus
  • Caboolture
  • Kelvin Grove
Note: After completion of the first year, Caboolture students transfer to Kelvin Grove campus to complete the course.
  • Creative Industries Faculty
Course contact Student Business Services (SBS) Admissions:
CRICOS code 056186M
  • Branding Specialist
  • Campaign Manager
  • Communication Strategist
  • Creative Entrepreneur
  • Digital Communication Specialist
  • Digital Content Producer
  • Events and Festivals Coordinator
  • Fashion Marketer
  • Graphic Designer
  • Journalist
  • Media Producer
  • Music Agent
  • Publicist
  • Web Designer


Our world is increasingly interconnected. In order to make the most of this complexity, successful careers require a breadth of skills and knowledge in more than one discipline area. In the creative industries sector this is particularly the case, with the need for adaptable, cutting-edge, multidisciplinary capabilities along with twenty-first century career and enterprise skills.

QUT’s Bachelor of Creative Industries (BCI) allows you to develop your own creative niche by providing diverse knowledge, creativity and practical skills across a range of selected creative disciplines. This unique ability to study and connect different creative disciplines prepares you for career pathways in the creative industries and beyond. The career and enterprise skills you will develop in this course build your capacity to identify or create exciting career opportunities and enhance your employability.

Why choose this course?

QUT is a global leader in the creative industries with an established reputation for industry links, creative practice innovation and research.

This course offers flexibility, allowing you to choose a combination of study areas to suit your individual skills, creative interests and career aspirations.

You will also follow a core pathway that provides you with skills, expertise, knowledge and experience from which to launch your creative career.

The core content focuses on:

  • creative professional identity
  • career development and entrepreneurship
  • creative thinking and innovation
  • project management
  • industry partnerships and networking
  • interdisciplinary work.

Creative industries work integrated learning (WIL) units in your final year will prepare you for your creative career as an entrepreneur, consultant, project manager or creative practitioner, or give you the hunger for higher degree research.

You will choose a creative industries major and may select a second major to develop a significant depth of knowledge and skills in two discipline areas. Alternatively, you might prefer to develop a breadth of knowledge across three discipline areas by adding two minors to your chosen creative industries major.

Career outcomes

We encourage you to foster your creative passions and shape your future career through complementary study areas. Your combination of study areas will depend on your unique interests and aspirations. Some examples are:

  • events and festivals coordinator/ producer—an entertainment industries major with minors in performance events and festivals, film, entertainment marketing, entrepreneurship, public relations or marketing
  • digital communicator—majors in interactive and visual design and advertising or media and communication
  • fashion merchandiser—a major in fashion communication with minors in interior design, visual arts practice, advertising or marketing
  • media producer—a major in media and communication with minors in digital media, entertainment, management or interactive and visual design
  • publisher—majors in creative and professional writing and literary studies
  • qualified teacher—studies in animation; dance; drama; creative writing; film, television and screen; music or visual arts can be followed by a two-year Master of Teaching, majoring in secondary teaching *.

* Check entry requirements for specific teaching areas.


Download course structures and unit outlines for Bachelor of Creative Industries

Your course

Year 1

  • learn how to apply creativity for commercial and artistic gain
  • gain communication skills
  • start your major(s) and/or minor(s) in first semester

Year 2

  • continue studies in your chosen major(s) and/or minor(s)
  • expand your professional knowledge
  • study project development and engage with industry
  • gain core skills important for all career paths

Year 3

  • extend your creative skills within your chosen major or minor
  • apply your course knowledge to real-world applications
  • design your career path by choosing two work integrated learning (WIL) units from:
    • an industry partner internship program
    • a project to prepare you to work as a consultant or freelance
    • a national or international study tour
    • units to prepare you for a research career

Core units (6 units)

​Your BCI core units provide you with well-developed communication, project management and digital media skills, an up-to-date insight into the creative economy, and an appreciation of creative collaboration.


Primary major (8 units)


Develop skills and knowledge in the history and practices of animation including drawing, motion and 3D computer graphics/computer and character animation, and real-time modelling for virtual environments.

Art and design history

Develop the expertise for a career in a range of arts professions including curatorial work, art or design criticism, and arts administration. Learn how to conduct sophisticated visual analysis, discuss and write about art and design, and contextualise objects and artworks historically and culturally.

Creative and professional writing

Learn about the key techniques and topics of discussion and debate in a variety of genres and writing contexts. Enhance your ability to develop, adapt and respond to different forms of creative and professional writing, equipping you with the versatility required of professional writers and the critical analytical and editorial skills relevant to many social and employment situations.

Dance studies

Gain skills in contemporary dance, ballet and choreography and an understanding of the social and historical context of dance. Previously acquired skill, knowledge and physical fitness are required.


Gain a broad understanding of how drama performances are structured, performed and organised with an emphasis on contemporary performance forms, and the roles they play in shaping our understanding of contemporary issues.

Entertainment industries

Develop the knowledge and skills required to pursue a career in the entertainment industries, including an understanding of the characteristics of mainstream commercial culture that appeal to large audiences; an understanding of entertainment business, legal and creative processes; an ability to balance these; and an awareness of historical and current entertainment content and business.

Fashion communication

Develop theoretical, strategic and practical knowledge of the transformation of the Australian fashion industry in international contexts which is changing how fashion is communicated, marketed, distributed and consumed. Explore new strategies of branding, trend analysis, styling, promotion and marketing in the context of omni-tailing and social media. Learn new modes of digital, graphic and technical protocols and engage with a range of fashion communication skills focusing on fashion graphics, product development and fashion journalism.

Film, television and screen

Develop knowledge and skills in the theory and practices of film, television and screen. Enhance your creative, technical and organisational abilities while building storytelling and communication skills.

Interactive and visual design

Develop contemporary design skills for print media, websites, mobile media and computer games. Build a career in marketing, web design, electronic publishing, interaction design and the creative aspects of game design.


Develop high-level skills in journalism research, writing and publication of stories, including the editing, layout and design skills required for final publication.

Literary studies

Develop skills in textual analysis, critical thinking and writing, and how to produce creative work as research. Enhance your awareness of current debates that surround reading, writing and methods of production.

Media and communication

Develop skills to produce innovative and engaging media and communication content and apply this knowledge by producing content for online and print media; creating persuasive oral and written communication; and evaluating the impact of media messages through audience research.


Develop knowledge in music practice in contemporary social, cultural and economic contexts, as well as skills in specific music and sound environments. Build understanding of how music and sound operate as forms of social, cultural and political communication over the past sixty years.


Second major (8 units)

All primary majors listed above can be studied as second majors, and also:

Architectural studies

Learn how architects design and document buildings and other structures, including the fundamentals of building technology. Prepare for diverse careers in practice that embrace vision, design, technology and people, and include critical writing, enterprise and management.

Industrial design studies

Learn how industrial designers design and draw products, principles of ergonomics and the basics of manufacturing and computer-aided design. Prepare for diverse careers such as design critique and writing, enterprise and management.

Interior design studies

Learn how people use interior spaces and how interior designers develop and represent commercial and domestic interiors. Prepare for diverse careers such as design criticism, writing, enterprise and management.

Landscape architecture studies

Learn the fundamentals of ecology and horticulture applied to sustainable landscape design, landscape history, technology and construction, and how landscape architects research in all these areas. Prepare for careers such as the design, creation and management of landscape architectural projects, broadscale landscape planning and landscape research.

Majors from other faculties include advertising, games design, entrepreneurship, integrated marketing communication, marketing, online environments and public relations.

Access to these additional majors may not be available at the Caboolture campus.


Two minors (4 units each minor)

Or, you can select two minors from a variety of areas that may include:
  • advertising, audience and user research, communication for the professions, entrepreneurship, international business, management, marketing, public relations
  • creative writing, literature, modern and popular literature and culture, professional writing
  • studies in behavioural science, behaviour and health, nutrition and physical activity
  • journalism, media and communication, screen studies
  • a range of languages through the Brisbane University Languages Alliance.
  • or other minors available from across the university

Choose electives (2 units)

Choose two additional elective units from the Creative Industries university-wide unit options (electives).

Study overseas

Study overseas while gaining credit towards your QUT creative industries degree with one of our worldwide exchange partners. Overseas study can be for one or two semesters (or during the semester break) and the units you take can be in a creative or non-creative discipline area, depending on how they match with your QUT course. Saving your electives for exchange will allow you the most flexibility. For more information, visit QUT student exchange.

Entry requirements

Guide to entry cut-offs


  • Kelvin Grove 13
  • Caboolture   15


  • Kelvin Grove 71
  • Caboolture   67

Assumed knowledge

Before you start this course we assume you have sound knowledge in these areas:

  • English

We assume that you have knowledge equivalent to four semesters at high school level (Years 11 and 12) with sound achievement (4, SA).

More about assumed knowledge

Did you get an OP 1-5?

If you receive an OP 1-5 or equivalent, you're guaranteed an offer for this course in the major offer round.

Course fees

Your actual fees may vary depending on which units you choose. We review fees annually.

Additional Costs

There are requirements that you will need to meet as a student in this course. (Film, Television and Screen students only). Information is available from the Additional course requirements and costs website.


2018: CSP $7200 per year full-time (96 credit points) (subject to annual review)

2017: CSP $7000 per year full-time (96 credit points) (subject to annual review)

Student Services and Amenities Fee

You may need to pay the Student Services and Amenities Fee (SSAF) as part of your course costs.

More information on the SSAF

HECS-HELP: loans to help you pay your course fees

You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.

Find out if you're eligible for a HECS-HELP loan

Scholarships and financial support

You can apply for scholarships to help you with study and living costs.

These scholarships are available for this course:

View all scholarships

You may also be eligible for Centrelink payments


How to apply for Bachelor of Creative Industries

You apply through QTAC for all our undergraduate courses.

Are you ready to submit your application?

You're ready if you've:

  1. Found all the courses you want to apply for - you can apply for up to 6.
  2. Checked important dates.
  3. Checked you meet the entry requirements.
  4. Checked your course costs and if you're eligible for financial support.

All done? Then you're ready to apply.

Important: Make a note of the QTAC code for this course (Kelvin Grove: 421192. Caboolture: 461192.) because you'll need to enter it as part of your QTAC application.

Apply now

After you've submitted your application to QTAC

If you've studied before or if you have at least two years' work experience, you may want to apply for credit for prior learning.


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