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Arduino: cars of the future

Workshop overview

Year level 8-10
Capacity 16-32 students. If you want to bring more students, email stem.schools@qut.edu.au
When School days: Monday-Friday
Duration Full day
Where QUT Gardens Point, Science and Engineering Centre
Cost Free

Workshop details

The driverless future has arrived, with companies such as Ford, Volkswagon, Volvo, BMW and NuTonomy putting driverless cars on the road as soon as 2018.

This beginner to intermediate level workshop introduces students to the basics of programming logic and processes, but then extends students to navigate a driverless Arduino car round a track. Students learn computational modelling methods to control digital and analogue inputs and outputs along with sensors to plan the behaviour of their car along the route. Students compete for the shortest time around a circuit and to achieve the fastest straight line speed.

Topics covered in this workshop:

  • coding
  • electrical engineering
  • algebra
  • physics.

Book this workshop

You can request a booking for this full-day workshop. You can also add a 30-minute interactive experience at The Cube to your visit.

All bookings are subject to availability of university spaces and presenters

Book workshops

Curriculum links

Year 8

Digital Technologies

  • Implement and modify programs with user interfaces involving branching, iteration and functions in a general-purpose programming language (ACTDIP030)
  • Investigate how digital systems represent text, image and audio data in binary (ACTDIK024)

Mathematics

  • Describe events using language of 'at least', exclusive 'or' (A or B but not both), inclusive 'or' (A or B or both) and 'and' (ACMSP205)

Science

  • Solutions to contemporary issues that are found using science and technology, may impact on other areas of society and may involve ethical considerations (ACSHE135)

Year 9

Digital Technologies

  • Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases (ACTDIP040)
  • Implement modular programs, applying selected algorithms and data structures including using an object-oriented programming language (ACTDIP041)

Year 10

Digital Technologies

  • Design algorithms represented diagrammatically and in structured English and validate algorithms and programs through tracing and test cases (ACTDIP040)
  • Implement modular programs, applying selected algorithms and data structures including using an object-oriented programming language (ACTDIP041)

Science

  • Advances in scientific understanding often rely on technological advances and are often linked to scientific discoveries (ACSHE192)

Get in touch

Australian and NZ students

International students

1800 181 848
(within Australia)

+61 3 9627 4853
(outside Australia)

Enquire online