World's first 'Google Maps for sound'
Our research group, QUT Ecoacoustics, is building the world's first national acoustic observatory, with 400 solar-powered sensors being placed across Australia. These sensors will record the sounds of wildlife and the weather constantly for five years.Read the media release
Research to support children in the digital age
Several of our academics are working in the 2020 ARC Centre of Excellence for the Digital Child. This centre aims to meet Australia’s ongoing challenges of supporting young children growing up in a rapidly changing digital age.Read the media release
Professor Margot Brereton has been awarded the Vice-Chancellor's Award for Excellence in teaching and research excellence. Her research has resulted in new technologies being designed that benefit diverse groups, including children with intellectual disabilities, older adults and Indigenous communities.About the awards
Our Future Fellow
Congratulations to Dr Laurianne Sitbon for being named a Future Fellow by the Australian Research Council. Dr Sitbon's $908,000 Fellowship aims to uncover how computers can provide communication tools for people with disabilities who might otherwise be excluded and isolated.Read our news release
Technologies, such as machine learning, artificial intelligence and human-machine interfaces, are vital for businesses and communities to thrive. Our work revolves around the need for computer-based solutions that are secure, effective and people-orientated.
We're home to research groups specialising in human-computer interaction, information security and data science. These include the SCADA Cyber Security Laboratory, one of Australia's largest research groups in information security, GRIDLab, our games research and interaction design laboratory, and QUT Ecoacoustics, our laboratory that uses acoustic-sensing technology for monitoring the environment. Through the QUT Centre for Data Science our staff develop methods for using data to benefit our world.
We partner with industry and community members to lead the way in real-world research. Our school is a research partner in the Cyber Security Cooperative Research Centre, a national consortium of government, industry and academic institutions, focusing on the cyber security of industrial control systems that form a major part of our nation's critical infrastructure. We are also a core partner in Australian Research Council Centre of Excellence for the Digital Child, which is based at QUT, investigating the opportunities provided by digital technologies to benefit children and their families
Our industry solutionsSecuring smart infrastructure
Academics from our school are working with national energy infrastructure company Jemena on the security of their new "smart" electricity substations. As old electro-mechanical devices are replaced with computer-based systems we gain flexibility and save costs, but introduce new cyber security risks. This joint research will propose ways of identifying and mitigating these threats, even when the system contains third-party components where trustworthiness isn't guaranteed.
Our community solutionsSupporting stroke victims
Our school is conducting research that focuses on human-computer interaction for healthy living. This has led to the development of StrokeAssist, an app that allows stroke survivors to communicate when their ability to speak and listen has been impaired. Its functionality allows users to express their needs to medical staff, schedule medical appointments, and track mood and pain during recovery.
"I chose QUT based on reputation. The infrastructure and the lab facilities were great. I'm now with Google and get to enjoy lots of travel. It has, hands-down, the best company culture with constant learning opportunities."
Games and Interactive Environments
QUT's Bachelor of Games and Interactive Environments degree the most successful degree of its kind in Queensland. Our graduate showcase is attended by industry professionals and exhibits the best polished and published games by our final-year students.
- Bachelor of Business/Bachelor of Games and Interactive Environments
- Bachelor of Business/Bachelor of Information Technology
- Bachelor of Communication (Digital Media)/Bachelor of Information Technology
- Bachelor of Creative Industries/Bachelor of Information Technology
- Bachelor of Design (Interaction Design)/Bachelor of Information Technology
- Bachelor of Education (Secondary)/Bachelor of Information Technology
- Bachelor of Engineering (Honours)/Bachelor of Information Technology
- Bachelor of Games and Interactive Environments/Bachelor of Mathematics
- Bachelor of Information Technology/Bachelor of Laws (Honours)
- Bachelor of Information Technology/Bachelor of Mathematics
- Bachelor of Science/Bachelor of Games and Interactive Environments
- Bachelor of Science/Bachelor of Information Technology
The core of our industry engagement is through our research and research training activities and our undergraduate and postgraduate teaching programs.
We partner with businesses and organisations from start-ups to multi-nationals and our scope of application is inclusive.
- Binary Mill
- Endeavour Foundation
- ISS Security Pty Ltd
- Movember Foundation
- Prince Charles Hospital
- Powerlink Queensland
- Australian Bureau of Statistics
- Department of Environment, Land, Water and Planning (Victoria)
- Department of Science, Information Technology and Innovation (Queensland)