QUT algorithm to detect misogynistic tweets
Associate Professor Richi Nayak is working with academics from the Digital Media Research Centre and Faculty of Law on a deep learning algorithm that can detect misogynistic tweets.Read more about the algorithm
Talking data and data-led outcomes
Associate Professor Richi Nayak spoke to The LABS about her research on analysing text data through data mining and machine learning, as well as developing algorithms to explore large repositories of text-based data to identify insights and trends.Read the article on The LABS
How to practice cyber hygiene
With an increased number of people working remotely, cyber security specialist Dr Leonie Simpson provides key strategies to employees and employers to help them exercise the highest level of ‘cyber hygiene’.Read the article here
The positive effects of video games
While people are sitting alone in their homes, Professor Daniel Johnson proposes that video games have the power to connect people through virtual spaces and improve mental health.Read Professor Johnson's interview
Byte-sized learning for female high school students
Our school welcomed nine female year 12 students from around Brisbane to our Gardens Point campus. They took part in an intensive IT program during the last two weeks of their holidays.Read the article here
Technologies, such as machine learning, artificial intelligence and human-machine interfaces, are vital for businesses and communities to thrive. Our work revolves around the need for computer-based solutions that are secure, effective and people-orientated.
We're home to research groups specialising in human-computer interaction, information security and data science. These include the SCADA Cyber Security Laboratory, one of Australia's largest research groups in information security, GRIDLab, our games research and interaction design laboratory, and QUT Ecoacoustics, our laboratory that uses acoustic-sensing technology for monitoring the environment. Through the QUT Centre for Data Science our staff develop methods for using data to benefit our world.
We partner with industry and community members to lead the way in real-world research. Our school is a research partner in the Cyber Security Cooperative Research Centre, a national consortium of government, industry and academic institutions, focusing on the cyber security of industrial control systems that form a major part of our nation's critical infrastructure. We are also a core partner in Australian Research Council Centre of Excellence for the Digital Child, which is based at QUT, investigating the opportunities provided by digital technologies to benefit children and their families
Our industry solutionsSecuring smart infrastructure
Academics from our school are working with national energy infrastructure company Jemena on the security of their new "smart" electricity substations. As old electro-mechanical devices are replaced with computer-based systems we gain flexibility and save costs, but introduce new cyber security risks. This joint research will propose ways of identifying and mitigating these threats, even when the system contains third-party components where trustworthiness isn't guaranteed.
Our community solutionsSupporting stroke victims
Our school is conducting research that focuses on human-computer interaction for healthy living. This has led to the development of StrokeAssist, an app that allows stroke survivors to communicate when their ability to speak and listen has been impaired. Its functionality allows users to express their needs to medical staff, schedule medical appointments, and track mood and pain during recovery.
"I chose QUT based on reputation. The infrastructure and the lab facilities were great. I'm now with Google and get to enjoy lots of travel. It has, hands-down, the best company culture with constant learning opportunities."
Games and Interactive Environments
QUT's Bachelor of Games and Interactive Environments degree the most successful degree of its kind in Queensland. Our graduate showcase is attended by industry professionals and exhibits the best polished and published games by our final-year students.
- Bachelor of Games and Interactive Environments
- Bachelor of Engineering (Honours) (Computer and Software Systems)
- Bachelor of Information Technology (Computer Science)
- Bachelor of Business/Bachelor of Games and Interactive Environments
- Bachelor of Business/Bachelor of Information Technology
- Bachelor of Communication (Digital Media)/Bachelor of Information Technology
- Bachelor of Creative Industries/Bachelor of Information Technology
- Bachelor of Design (Interaction Design)/Bachelor of Information Technology
- Bachelor of Education (Secondary)/Bachelor of Information Technology
- Bachelor of Engineering (Honours)/Bachelor of Information Technology
- Bachelor of Games and Interactive Environments/Bachelor of Mathematics
- Bachelor of Information Technology/Bachelor of Laws (Honours)
- Bachelor of Information Technology/Bachelor of Mathematics
- Bachelor of Science/Bachelor of Games and Interactive Environments
- Bachelor of Science/Bachelor of Information Technology
The core of our industry engagement is through our research and research training activities and our undergraduate and postgraduate teaching programs.
We partner with businesses and organisations from start-ups to multi-nationals and our scope of application is inclusive.
- Binary Mill
- Endeavour Foundation
- ISS Security Pty Ltd
- Movember Foundation
- Prince Charles Hospital
- Powerlink Queensland
- Australian Bureau of Statistics
- Department of Environment, Land, Water and Planning (Victoria)
- Department of Science, Information Technology and Innovation (Queensland)
Our school brings together a diverse team of experts who deliver world-class education and achieve breakthroughs in research.
Explore our staff profiles to discover the amazing work our researchers are contributing to.