QUT offers a diverse range of student topics for Honours, Masters and PhD study. Search to find a topic that interests you or propose your own research topic to a prospective QUT supervisor. You may also ask a prospective supervisor to help you identify or refine a research topic.
Found 6 matching student topics
Displaying 1–6 of 6 results
The digital social contract
The Digital Social Contract research program within the Digital Media Research Centre aims to create a more just and fair information society that promotes human flourishing. We examine future models of governance and recommend pragmatic policy changes that can improve regulatory regimes in the near term.Our research focuses on:promoting good governance and the protection of human rights in the regulation of digital technologiesimproving access to knowledge and culturedata civics (the management of data and analytics to enhance the common good).We …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Business and Law
- School
- School of Law
- Research centre(s)
- Digital Media Research Centre
Design material library digital twin
A material library digital twin is a virtual representation of the physical material library we are building in the School of Design soft labs. It contains a comprehensive collection of materials used in various industries. Its purpose is to provide a digital platform that facilitates efficient and effective material selection, exploration, and analysis through integrated search and filtering functionalities, and provides connections to local suppliers and manufacturers.By providing comprehensive information about each material, including its composition, mechanical and thermal properties …
- Study level
- Vacation research experience scheme
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Design
Digital publics
Digital and social media platforms provide new opportunities for public communication, and the formation of distinct publics and communities around shared interests and identities. Such publics may engage in political debate, popular media fandom, science communication, vernacular creativity, and other activities; but they may also be affected by, or actively engage in promoting, mis- and disinformation and other problematic content. Their activities are also shaped by the features and affordances of the platforms they use, from Facebook and Twitter to …
- Study level
- PhD, Master of Philosophy
- Faculty
- Faculty of Creative Industries, Education and Social Justice
- School
- School of Communication
- Research centre(s)
- Digital Media Research Centre
Investigate, design and develop a trusted data sharing and decision making platform for enterprise applications
Blockchain technology relies on a consensus protocol to agree on the state of the system through data. Existing consensus algorithms rely on pre-defined rules, which are used to verify whether the data is obeying all the rules. This model of consensus may be suitable for broad classes of distributed and multi-stakeholder applications. Still, it does not cover applications that require consensus among human operators in the enterprise setting. This project investigates the possibility of achieving consensus through lightweight mechanisms.
- Study level
- Vacation research experience scheme
- Faculty
- Faculty of Science
- School
- School of Computer Science
Designing a digital health platform to manage health and well-being
An individual's health status is very important to personal well-being and plays a significant role at workplace, home, and school/university. We do not worry or think too much about our health value until we experience bad consequences. Individuals will make an excellent contribution to schools, industries, and workplace provided that they have a good quality of life. With the advances in wearable technology, we can leverage their utility to monitor and manage our health.Emerging smart devices have potential benefits for …
- Study level
- Vacation research experience scheme
- Faculty
- Faculty of Science
- School
- School of Computer Science
Investigating the rise of super apps: platforms, services, adoption
Imagine you want to go to a rugby game in Brisbane in a few weeks with some friends. You will probably jump across at least a few apps – coordinating plans on WhatsApp, buying tickets from Ticketmaster, booking a ride through Uber, and paying each other back for drinks over Venmo. But what if all that activity happened in one app on your phone? Meet the so-called 'super apps'.Super apps refer to marketplaces that offer a wide range of products …
- Study level
- Master of Philosophy
- Faculty
- Faculty of Business and Law
- School
- School of Advertising, Marketing and Public Relations
- Research centre(s)
-
Centre for Behavioural Economics, Society and Technology
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