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Augmented sociality and enabling a participatory experience of augmented reality

We're seeking brilliant and highly motivated students to work on an Australian Research Council-funded project.Our goal is to transform augmented reality (AR) from a hyper-specialised tool for power users, into an enabler of creativity, socialisation, and new forms of community.We want everyday users to be able to augment reality as they wish and share such newly-created experiences with their friends, family, and community.

Study level
PhD, Master of Philosophy, Honours, Vacation research experience scheme
Faculty
Science and Engineering Faculty
School
School of Computer Science
Research centre(s)

Haptics controllers for natural interactions in VR

Virtual reality (VR) technologies have become cheaper and more accessible in the last couple of years. This allowed for exploring their use in different areas including gaming, health, education and training settings.While VR can provide high immersion via augmenting our senses in the virtual environment, user interaction with the virtual environment has been limited relying on pre-set gestures or default controllers designed by the companies who built the VR gears.The Vive Tracker is an accessory for HTC Vive which allows …

Study level
PhD, Master of Philosophy, Honours, Vacation research experience scheme
Faculty
Science and Engineering Faculty
School
School of Computer Science
Research centre(s)

VR research analytics platform

The use of user data in games and immersive environment analytics is now pervasive. These software frameworks enable the sampling of embodied user data from the immersive VR environment, such as head movements, controller movements, audio data, and other data. In addition, toolkits are provided to analyse the extracted data. Such resources are also required for non-commercial Computer Human Interaction research.

Study level
PhD, Master of Philosophy, Honours, Vacation research experience scheme
Faculty
Science and Engineering Faculty
School
School of Computer Science
Research centre(s)

Augmented reality (AR) applications for robotic scene understanding

Augmented reality (AR), or mixed reality, has become a mature technology with many possible practical applications in manufacturing, retail, navigation and entertainment.We're interested in using AR to support human-robot interaction. In this project, you'll investigate how a human can use AR to better understand how a robot perceives the world and to understand the robot's intentions.

Study level
Honours, Vacation research experience scheme
Faculty
Science and Engineering Faculty
School
School of Electrical Engineering and Robotics
Research centre(s)

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