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Found 4 matching student topics

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I want to move it, move it: framing and enabling children's active play using novel technology

We're interested in exploring how tangible, embodied and embedded interactions (TEIs) can be used to facilitate active play in young children (age 3-5 years old). In this project you’ll explore how existing technologies are used to provide children with opportunities for active play, be involved in the design and development of new TEIs, and evaluate how these TEIs might facilitate sustained engagement with active play.This student project is part of a larger research project at QUT, which means you will …

Study level
PhD
Faculty
Faculty of Creative Industries, Education and Social Justice
School
School of Design
Research centre(s)

Design Lab

Medical selfies and patient generated health data

Smartphones and wearable technologies provide exciting opportunities for patients and health professionals to transform healthcare.Patients can benefit from photos (“medical selfies”) taken on their smartphone to record a condition that they want to discuss with a health professional. Wearable devices allow patients to semi-automatically collect data about their physical activity, sleep, mood, diet, etc.This data can help patients to better understand a health concern, its underlying causes and the impact of treatments.Clinicians, on the other hand, can benefit from medical …

Study level
PhD, Master of Philosophy, Honours
Faculty
Faculty of Science
School
School of Computer Science

MyFootCare - designing technology with people with diabetic foot ulcers

Every day in Australia:50,000 people are suffering with a diabetic foot ulcer (DFU)1,000 are in hospital because of a DFU12 will undergo an amputationfour people will die with a DFU.A key challenge to healing DFUs is effectively engaging people in their independent self-care away from the clinic. To date, self-care of people with DFU has been reported to be universally low. This project seeks to address the challenge of low adherence to self-care amongst patients with DFUs.The main innovation of …

Study level
PhD, Master of Philosophy, Honours
Faculty
Faculty of Science
School
School of Computer Science

Designing active play technologies with families

The aim of this project is to design and study digital technologies that enable and support active play in families with young children.To promote healthy growth and development, children aged 1-5 years should be physically active for at least three hours each day. This may include running, jumping and playful activities. With the current COVID-19 pandemic, many playgrounds, childcare facilities, and sports clubs are closed, which means that families look for alternatives to stay active.In this project you'll explore:how parents …

Study level
PhD, Master of Philosophy, Honours
Faculty
Faculty of Science
School
School of Computer Science

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