Dr Vaughn Pinxit

Profile image of Dr Vaughn Pinxit

Personal details

Keywords

Interdisciplinary Practice, Transdisciplinary strategies., Practice-led Research, Reflexivity, Conscious Bridging., Technology Art, Electronic Art, Sound Art, Video, Sensors, Kinetics., Interactive Installations, Networked Systems., Prototyping, App Design Theory, Web Design Theory., Design Methods, Design Theory, Contemporary Art Theory, Post-structuralism., Fine Art, Painting, Drawing, Sculpture, Bronze Scuplture, Kinetic Sculpture., Arduino, Processing, Electronic Trade Theory., Meditation, Zen & Engaged Buddhism, Vipassana Meditation, Rigpa Tibetan Meditation, Stillness., Performance, Butoh.

Research field

Design Practice and Management, Art Theory and Criticism, Visual Arts and Crafts

Field of Research code, Australian and New Zealand Standard Research Classification (ANZSRC), 2008

Qualifications

  • PhD (Queensland University of Technology)
  • Fellow of The Higher Education Academy (Queensland University of Technology)
  • Graduate Certificate in Academic Practice (Queensland University of Technology)
  • Bachelor of Visual Arts wtih Honours (Southern Cross University)

Teaching

Teaching 2019:Semester 1

  • DXB501 Tangible Media: Unit coordinating, delivering lectures and tutorials. This third-year unit provides students with the opportunity to apply interactive design skills and knowledge to create prototype outcomes. These outcomes include wearable technology, touch sensing interaction and other forms of tangible electronic media projects; Arduino’s are used in this unit to fulfill the unit assessments. The unit for this semester provides opportunity to investigate medical related device creations.



  • DXB301 User Interface Design: Unit coordinating, delivering lectures and tutorials. This second-year unit aligns with an industry partner the Queensland Museum of Brisbane (MoB), to create user interface design prototypes to assist solving micro-solutions for a complex scenario with observational research in the field undertaken by the students.


Teaching 2018:Semester 1

  • DXB501 Tangible Media: Unit coordinating, delivering lectures and tutorials. This third-year unit provides students with the opportunity to apply interactive design skills and knowledge to create prototype outcomes. These outcomes include wearable technology, touch sensing interaction and other forms of tangible electronic media projects; Arduino’s are used in this unit to fulfill the unit assessments. This unit provides opportunity to collaborate with industry partners - DeepBlue experimental orchestra, Queensland Choir, Tjupurru, and Digi Youth Arts for the Queensland Music Festival in 2019.



  • DXB301 User Interface Design: Unit coordinating, delivering lectures and tutorials. This second-year unit aligns with an industry partner the Queensland Art Gallery, to create user interface design prototypes to assist solving micro-solutions for a complex scenario with observational research in the field undertaken by the students.


Semester 2

  • DXB201 Visual Interactions: Unit coordinating, delivering lectures and tutorials. This first-year unit introduces students to the knowledge and principles of effective web design protoyping. Students create a narrative based website using industry prototyping tools (no HTML or CSS is used in this unit) to fulfill various selections of briefs that include industry collaboration with QUT Counselling Services.



  • DXH602 Embodied Interactions: Unit coordinating, delivering lectures and tutorials with studio-based project support. This unit focuses on design research and provides students with the opportunity to undertake projects that broaden from tangible media concepts with interaction and visual design applied in embodied contexts. Students will learn how to integrate research and design knowledge to support the generation and realisation of novel and innovative design ideas.


Past Teaching:

  • DXB501 Tangible Media, 2017. Unit coordinating, delivering lectures and tutorials.



  • DXB201 Visual Interactions, 2016-2017. Unit coordinating, delivering lectures and tutorials.



  • DXP401 IVD Practices and Techniques: Unit coordinating, delivering lectures and tutorials. This Masters unit was taught for three semesters 2016-2017. Students gained theoretical and practical knowledge to apply to the design of a mobile app prototype. Much focus was applied to visual and functional aspects of the design process.



  • DXP404 User Experience Design: Unit coordinating, delivering lectures and tutorials. This Masters unit was taught for one semester in 2017. Students created a high-fidelity prototype of a mobile or web based design with a focus on user experience, including iterative design testing with user testing methods applied.



  • DAB103 Architectural Visualisation 1: Delivering tutorials. This first-year unit was taught for one semester in 2015. It supports students with graphic skills and knowledge to think about and communicate three-dimensional ideas. The focus is on drawing techniques and presentation of a folio of creative visual content that builds on class exercises.



  • DXB102 Visual Communication: Delivering lectures and tutorials. I taught this first-year unit for eight semesters beginning in 2012. Students were introduced to the theoretical knowledge, principles and practical methods of designing logo’s, marketing poster and product packaging for a self-initiated project client.

Publications

QUT ePrints

For more publications by Vaughn, explore their research in QUT ePrints (our digital repository).

View more publications

Awards

Supervision