Mr Desmond Koh
This person does not currently hold a position at QUT.
BiographyDesmond Koh is a Research Associate with the Mobile Innovation Research Lab (MILAB) in the Science and Engineering Faculty, Queensland University of Technology (QUT).
Desmond has been involved with the development of numerous cross faculty and cross disciplinary research projects since 2010, including the ARC Discovery Project titled: “Leveraging Mobile Phone Technology to Influence Responsible Drinking Behaviours” working together with Prof. Judy Drennan and A/Prof. Dian Tjondronegoro. He also worked with Prof. David Kavanagh’s ePsych research group on the “On Track” iOS application.
Desmond was involved in a number of industry collaborations including a project with the State Library of Queensland to develop a quiz and scavenger hunt-like application to encourage young children to visit the state library. He also worked with the Australian Museum to develop a comprehensive, informative and fun field guide on frogs of Australia. Both applications were finalists in the 2012 Australian Mobile Awards.
Desmond is currently contributing to Young and Well CRC’s development of E-Tools to support wellbeing. He holds a Master’s degree in Information Technology from QUT.
Programming Languages, Software Engineering, Mobile Technologies and Applications, Ubiquitous Computing, Human-computer Interaction, eHealth, Service Sciences, Young People Well-being
Computer Software, Information Systems
Field of Research code, Australian and New Zealand Standard Research Classification (ANZSRC), 2008
- Master of Information Technology (Network Management) (Queensland University of Technology)
- Bachelor of Information Technology (Queensland University of Technology)
- IFB102 Computer Technology Fundamentals
- INB302 IT Capstone Project
- INB345 Mobile and Ubiquitous Computing
- INB348 Mobile Application Development
He also provided guest lecture to IFB103 Designing for IT
- Fitz-Walter Z, Tjondronegoro D, Koh D, Zrobok M, (2012) Mystery at the library: encouraging library exploration using a pervasive mobile game, Proceedings of the 24th Australian Computer-Human Interaction Conference (OzCHI 2012) p142