Overview
This module will involve an exploration of some of the new technologies such as robotics and video games in classrooms. Pedagogical practices associated with the integration of these technologies will be discussed. Developing learning activities which use these technologies will be a critical element of this module.- Delivery
- Credit eligibility
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Eligible for credit/admission
In successfully completing this module, and in meeting all requirements, you will be eligible for 12 Credit Points (1 unit) into ED79 Master of Education program. - Contact
- For any enquiries, contact Dr Vinesh Chandra.