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Overview
- Graduates are sought after by industry as potential future leaders.
- Gain experience in the whole process of game and interaction development.
- Prepares you for entry into higher degree by research studies, and an academic career path.
- Work with a supervisor to complete a research project in your field of study, in addition to your coursework.
| QTAC course code | 418142 |
| QUT course code | IT04 |
| Attendance | Full-time |
| Course duration | 3 years full-time |
| Start month |
2013
February
Note: Fixed closing date: The online questionnaire must be submitted by 16 November 2012 |
| Delivery | |
| Faculty |
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| Course contact | Enquire |
| CRICOS code | 059710E |
| Careers |
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Details
About this program
The Dean’s Scholars Program provides an enriched course of study for current Year 12 students (or those returning from a gap year) who obtain a high level of achievement in their studies. The Dean’s Scholars Program is the only scholarship and development program of its kind in Queensland, offering outstanding students a scholarship to complete studies in games and interactive entertainment, opportunities to access valuable industry exposure, international exchange programs, and mentoring.
The Program is designed for Australian and international students with an OP 1 or 2 (or equivalent) with outstanding academic ability, leadership potential and active involvement in their school and local community.
If you are accepted into the Dean's Scholars Program, your scholarship will give you a real head start. Opportunities include:
- company site visits with major industry players
- an annual leadership dinner
- industry and professional association networking events
- access to leadership and professional development opportunities
- registration for senior academic, peer and industry mentoring
- early access to leading research in your field.
You'll also receive up to $6,000 per year for the full-time duration of your undergraduate degree.
You'll be encouraged to participate in an exchange program as part of your scholarship experience.
Units
Course structure
The 24-unit degree comprises:
- five core units plus a 36-credit-point final-year project (three units equivalent)
- eight units in your chosen major
- four units in a secondary area of study, also known as your minor
- four optional units where you can choose units from across QUT to complement your studies.
Majors
Choose your primary area of study, also known as your major, from:
Animation
This major includes foundation studies in the production of animation and motion graphics; history of animation practices; and programming which includes object orientation, 3D computer graphics and computer-generated art. You will develop skills enabling you to work in areas such as computer games, interactive media arts, web applications, sound design, adaptive music and interactive public art works.
Digital Media
This major will prepare you for careers as digital game designers, developers and multimedia architects, making use of the rapid convergence of mixing graphics, video, animation and sound to meet the increasingly complex world of digital entertainment. Organisations are also interested in the strategies that multimedia architects contribute to achieving maximum efficiency and competitiveness, such as integrating multimedia content with information in enterprise software systems and the organisation’s websites.
Game Design
This major provides you with hands-on game design experience, as well as knowledge of narrative and immersion (drawing the player into the game), and game-level design to provide the skills necessary to create interesting and unique game worlds.
Software Technologies
This major will prepare you for careers in the game and simulation industries such as software tester, video game tester, game programmer and software tools developer. You will study technological aspects of computer games, games engine and tools development. Companies used to provide ‘in-house’ training for programming skills; however they are now turning to tertiary institutions to provide appropriately qualified graduates.
Minors
- Animation
- Advanced Animation*
- Digital Media
- Entrepreneurship
- Game Design
- Legal Issues
- Marketing
- Mathematics for Games
- Mobile and Network Technologies
- Physics for Games
- Software Technologies
- Advanced Software Technologies^
- Sound Design
Your course
Year 1
- Computer Games Studies
- Building IT Systems
- Industry Insights
- Introducing Design
- Games Production.
You will also undertake three units within your chosen major or minor.
Year 2
Second year consists of units within your chosen major and minor together with optional units chosen from anywhere in the University.
Year 3
In your final year, you will extend your professional and technical skills by participating in a major group project to produce a significant piece of digital work using PC, mobile devices, consoles or virtual reality. You will also undertake a Bachelor of Games and Interactive Entertainment design project. You will complete your units for your chosen major, minor and optional units.
*Only available to those undertaking the animation major.
^Only available to those undertaking the software technologies major.
All course structures
Entry requirements
Minimum academic requirements
Still not sure if you meet the entry requirements? Contact us.
Don't meet the academic requirements? We can help!
We offer pathway courses to help you meet the academic requirements for this course.
- Accelerated Foundation
- Standard Foundation
- Extended Foundation
- University Certificate in Tertiary Preparation
When you apply for this course, we'll recommend which pathway course you should enrol in.
Did you complete secondary school in Australia?
Guide to entry cut-offs
OP 1
Rank 99
Plus successful questionnaire. Please refer to Entry Requirements.
Subject pre-requisites
- English
You must have achieved this study at a level comparable to Australian Year 12 or in recognised post-secondary studies (English (4, SA) and Maths A, B or C (4, SA)).
Minimum English language requirements
Students must meet the English proficiency requirements.
| IELTS (International English Language Testing System) | |
|---|---|
| speaking | 6.0 |
| writing | 6.0 |
| reading | 6.0 |
| listening | 6.0 |
| overall | 6.5 |
| TOEFL (Test of English as a Foreign Language) | |
|---|---|
| speaking | 20.0 |
| writing | 20.0 |
| reading | 20.0 |
| listening | 20.0 |
| overall | 90.0 |
Haven't completed an IELTS or TOEFL test?
Check other accepted English Language Proficiency tests and scores
Don't have the English language score you need? We can help!
We offer courses to improve your English and help you gain entry to this course.
When you apply for this course, we'll recommend which English course you should enrol in.
Haven't completed an English language test? We can help!
You can complete an IELTS test at our Kelvin Grove campus.
Additional entry requirements
Prerequisite
- Must be a current Year 12 student or a student returning from a gap year who completed their Year 12 education in Australia.
- Successful questionnaire
Closing date
Submit the questionnaire with QUT by Friday, 16 November 2012.
Additional Entry Requirements
In addition to applying through QTAC and you must also submit the onlne Science and Engineering Dean's Scholars questionnaire (availabel August) by the closing date.
Please Note: Submitting the questionnaire with QUT is separate and in addition to listing the course as a preference with QTAC. To successfully apply for entry into this course you are required to do both.
Course fees
Your actual fees may vary depending on which units you choose. All fees are based on current fixed fee prices. We review fees annually.
International students will have one-third of their tuition fees paid by the faculty for the undergraduate and honours programs.
Students are responsible for all other costs associated with their program.
2013: $12,000 (indicative) per Semester (subject to annual review)
Scholarships and financial support
You can apply for scholarships to help you with study and living costs.
These scholarships are available for this course:
Apply
How to apply for Bachelor of Games and Interactive Entertainment - Dean's Scholars Program
You're ready to apply if you have:
- Found all the courses you want to apply for. You can apply for up to 3
- Checked important dates
- Semester 1
201318 January Final date for accepting applications (degree programs only) from offshore Assessment Level 3, 4 and 5 applicants. Student visa assessment levels are available.8 February Final date for accepting applications (degree programs only) from offshore Assessment Level 1 and 2 applicants and onshore applicants. Student visa assessment levels are available. - Semester 2
20137 June Final date for accepting applications (degree programs only) from offshore Assessment Level 3, 4 and 5 applicants. Student visa assessment levels are available.5 July Final date for accepting applications (degree programs only) from offshore Assessment Level 1 and 2 applicants and onshore applicants. Student visa assessment levels are available. - Checked you meet the entry requirements
- Checked costs and scholarships
- Checked if you're eligible for credit for prior learning
- Gathered supporting documents
All done? Then you're ready to apply.