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Overview
- Learn to apply your scientific knowledge to the world of interactive games.
- Complete 2 separate degrees in 4 years full-time.
- Study biochemistry, biotechnology, chemistry, ecology, environmental science, forensic science, geoscience, microbiology or physics.
- Specialise in animation, digital media, game design or software technologies
- Be a part of Queensland’s leading video game industry, responsible for titles such as Hellboy and Star Wars: The Force Unleashed.
| Careers |
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| QTAC course code | 418682 |
| QUT course code | IX65 |
| Attendance | Full time |
| Course duration | 4 years full time |
| Start month | February |
| Delivery | |
| Faculty |
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| Course contact | Enquire |
| CRICOS code | 063032D |
Details
When you are playing a computer game, have you ever wondered why your characters interact realistically with their environment as they move around their virtual world? If you think about it, you will quickly realise that there is no way games developers could have predicted the exact sequence of events that occurred in that precise game session. Something more general must be happening—there must be some physics in the game’s virtual world.
This double degree offers you the opportunity to apply your scientific knowledge to the world of interactive games. In the science component, students complete a set of core units in science to support advanced-level studies in specialist areas. Students select a science major and undertake laboratory work and may participate in fieldwork. In the games and interactive entertainment component, students also complete a set of core units and choose a major. In their final year, students participate in a major group project to produce a significant piece of work using PC, mobile devices, consoles or virtual reality.
Career outcomes
Knowledge of science underpins more than you might think. Graduates may find work as a graphic/games designer. You may work on such things as making car games realistic, making people move more realistically using your knowledge of the laws of motion, or creating three-dimensional games.
Professional recognition
Graduates will satisfy the requirements of membership in the relevant professional body for their chosen science major. The software technologies major of the Bachelor of Games and Interactive Entertainment is accredited by the Australian Computer Society (ACS). ACS accreditation is internationally recognised by the Seoul Accord.
Units
All course structures
Here are the rest of the study plans.
Entry requirements
Minimum academic requirements
Still not sure if you meet the entry requirements? Contact us.
Don't meet the academic requirements? We can help!
We offer pathway courses to help you meet the academic requirements for this course.
- Accelerated Foundation
- Standard Foundation
- Extended Foundation
- University Certificate in Tertiary Preparation
When you apply for this course, we'll recommend which pathway course you should enrol in.
Did you complete secondary school in Australia?
Guide to entry cut-offs
OP 13
Rank 73
Subject pre-requisites
- Maths B
- English
You must have achieved this study at a level comparable to Australian Year 12 or in recognised post-secondary studies (English (4,SA) and Maths B (4,SA)). Recommended study: At least one of the sciences. For biochemistry, biotechnology, forensic science, and microbiology majors - Biological Science and Chemistry; for physic major - Maths C.
Didn't study the pre-requisite subjects? We can help!
We offer courses to help you get the pre-requisite knowledge you need for this course.
When you apply for the Bachelor of Applied Science/Bachelor of Games and Interactive Entertainment, we will recommend which bridging course you should enrol in.
Minimum English language requirements
Students must meet the English proficiency requirements.
| IELTS (International English Language Testing System) | |
|---|---|
| overall | 6.5 |
| listening | 6.0 |
| reading | 6.0 |
| writing | 6.0 |
| speaking | 6.0 |
| TOEFL (Test of English as a Foreign Language) | |
|---|---|
| overall | 90.0 |
| listening | 20.0 |
| reading | 20.0 |
| writing | 20.0 |
| speaking | 20.0 |
Don't have IELTS or TOEFL score you need? We can help!
We offer courses to improve your English and help you gain entry to this course.
When you apply for this course, we'll recommend which English course you should enrol in.
Haven't completed an IELTS or TOEFL test? We can help!
You can complete an IELTS test at our Kelvin Grove campus.
Course fees
Your actual fees may vary depending on which units you choose. All fees are based on current fixed fee prices. We review fees annually.
2012: $11,800 (indicative) per Semester (subject to annual review)
Scholarships and financial support
You can apply for scholarships to help you with study and living costs.
Apply
How to apply for Bachelor of Applied Science/Bachelor of Games and Interactive Entertainment
You're ready to apply if you have:
- Found all the courses you want to apply for. You can apply for up to 3
- Checked important dates
- Semester 1
201213 January 2012 - Final date for accepting applications (degree programs only) from offshore Assessment Level 3, 4 and 5 applicants. Student visa assessment levels are available.10 February 2012 - Final date for accepting applications (degree programs only) from offshore Assessment Level 1 and 2 applicants and onshore applicants. Student visa assessment levels are available. - Semester 2
20128 June 2012 - Final date for accepting applications (degree programs only) from offshore Assessment Level 3, 4 and 5 applicants. Student visa assessment levels are available.6 July 2012 - Final date for accepting applications (degree programs only) from offshore Assessment Level 1 and 2 applicants and onshore applicants. Student visa assessment levels are available. - Checked you meet the entry requirements
- Checked costs and scholarships
- Checked if you're eligible for credit for prior learning
- Gathered supporting documents
All done? Then you're ready to apply.