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Overview
- Gain a competitive advantage over other games and interactive entertainment graduates with highly developed business knowledge.
- Complete 2 separate degrees in 4 years full-time.
- Be a part of Queensland’s leading video game industry, responsible for titles such as Hellboy and Star Wars: The Force Unleashed.
- Specialise in animation, digital media, game design or software technologies
- Major in accountancy, advertising, economics, finance, human resource management, international business, management, marketing, or public relations.
| QTAC course code | 419692 |
| QUT course code | IX63 |
| Attendance | Full-time |
| Course duration | 4 years full-time |
| Start month | 2013 February |
| Deferment | You can defer your offer and postpone the start of your course for one year. |
| Delivery |
On campus
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| Faculty |
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| Course contact |
Student Business Services (SBS) Admissions:
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| CRICOS code | 063024D |
| Careers |
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Details
This double degree gives you the opportunity to apply your business skills within the exciting industry of digital entertainment and electronic games. You will not only expand your business skills but also your creative skills through the development of computer games and other forms of interactive media. You will learn to apply your critical creative thinking to identify issues and solve problems related to various technical, creative and cultural aspects of games development. Being creative and innovative are strong skills to have in business.
Having a business background gives you a competitive advantage over other games and interactive entertainment graduates as it gives you the knowledge of how business works. You will understand issues related to people and process management in games development and demonstrate the ability to be an effective leader and innovator. You will develop lifelong skills to enable you to continuously improve games and interactive entertainment.
In the business component of this double degree, you will gain broad-based business knowledge and skills that will prepare you for any business role, along with the specialist skill and knowledge in your choice of business major in accountancy, advertising, economics, finance, human resource management, international business, management, marketing or public relations.
In the games and interactive entertainment component you will have the opportunity to develop your creative skills in the area of your chosen major in animation, digital media, game design or software technologies. In your final year you will participate in a major group project to produce a significant piece of work using PC, mobile devices, consoles or virtual reality.
Career outcomes
Graduates may find employment in management roles within the games and entertainment industry, such as project manager, production manager, producer, content manager, business development manager, product manager or marketer.
Professional recognition
The software technologies major of the Bachelor of Games and Interactive Entertainment is accredited by the Australian Computer Society (ACS). ACS accreditation is internationally recognised by the Seoul Accord. Your business degree may also be recognised by the relevant professional body for your chosen business major.
Units
Course Design
Students will be required to complete 192 credit points from the Bachelor of Games and Interactive Entertainment; and 192 credit points from the Bachelor of Business course.
Business Component: Students must complete the 96 credit point Business School Core Units in the Business program together with a 96 credit point minor.
Students will undertake the two components of the double degree concurrently.
Entry requirements
Assumed knowledge
Before you start this course we assume you have sound knowledge in these areas:
- English
We assume that you have knowledge equivalent to four semesters at high school level (Years 11 and 12) with sound achievement (English (4, SA) and Math A, B or C (4, SA)).
Did you get an OP 1-5?
If you receive an OP 1-5 or equivalent, you're guaranteed an offer for this course in the major offer round.
Course fees
Your actual fees may vary depending on which units you choose. All fees are based on current fixed fee prices. We review fees annually.
2013: CSP $4600 (indicative) per Semester (48 credit points) (subject to annual review)
Student Services and Amenities Fee
You'll need to pay the Student Services and Amenities Fee (SSAF) as part of your course costs.
HECS-HELP: loans to help you pay your course fees
You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.
Find out if you're eligible for a HECS-HELP loan
Scholarships and financial support
You can apply for scholarships to help you with study and living costs.
These scholarships are available for this course:
You may also be eligible for Centrelink payments
Apply
How to apply for Bachelor of Business/Bachelor of Games and Interactive Entertainment
You apply through QTAC for all our undergraduate courses.
Are you ready to submit your application?
You're ready if you've:
- Found all the courses you want to apply for - you can apply for up to 6.
- Checked important dates.
- Checked you meet the entry requirements.
- Checked your course costs and if you're eligible for financial support.
All done? Then you're ready to apply.
Important: Make a note of the QTAC code for this course (419692) because you'll need to enter it as part of your QTAC application.
After you've submitted your application to QTAC
If you've studied before or if you have at least two years' work experience, you may want to apply for credit for prior learning.