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Overview

Guide to entry cut-offs

OP 13

Rank 73

  • Learn to apply your scientific knowledge to the world of interactive games.
  • Complete 2 separate degrees in 4 years full-time.
  • Study biochemistry, biotechnology, chemistry, ecology, environmental science, forensic science, geoscience, microbiology or physics.
  • Specialise in animation, digital media, game design or software technologies
  • Be a part of Queensland’s leading video game industry, responsible for titles such as Hellboy and Star Wars: The Force Unleashed.
Careers
  • Air Traffic Controller
  • Analytical Chemist
  • Astrophysicist
  • Biochemist
  • Biologist
  • Biotechnologist
  • Chemist
  • Chemist Industrial
  • Coastal Scientist
  • Conservation Biologist
  • Ecologist
  • Environmental Scientist
  • Exploration Geologist
  • Forensic Biologist
  • Forensic Chemist
  • Forensic Scientist
  • Geologist
  • Geophysicist
  • Geoscientist
  • Health Physicist
  • Hydrogeologist
  • Immunologist
  • Laboratory Technician (Chemistry)
  • Marine Scientist
  • Medical Biotechnologist
  • Medical Physicist
  • Microbiologist
  • Mine Geologist
  • Molecular Biologist
  • Natural Resource Scientist
  • Pharmaceutical Research Scientist
  • Physicist
  • Plant Biotechnologist
  • Population Ecologist
  • Research and Development Chemist
  • Virologist
QTAC course code418682
QUT course code IX65
Attendance Full time
Course duration 4 years full time
Start month February
Delivery On campus
  • Gardens Point
Faculty
  • Science and Engineering Faculty
Course contact Student Business Services (SBS) Admissions:
CRICOS code063032D

Details

When you are playing a computer game, have you ever wondered why your characters interact realistically with their environment as they move around their virtual world? If you think about it, you will quickly realise that there is no way games developers could have predicted the exact sequence of events that occurred in that precise game session. Something more general must be happening—there must be some physics in the game’s virtual world.

This double degree offers you the opportunity to apply your scientific knowledge to the world of interactive games. In the science component, students complete a set of core units in science to support advanced-level studies in specialist areas. Students select a science major and undertake laboratory work and may participate in fieldwork. In the games and interactive entertainment component, students also complete a set of core units and choose a major. In their final year, students participate in a major group project to produce a significant piece of work using PC, mobile devices, consoles or virtual reality.

Career outcomes

Knowledge of science underpins more than you might think. Graduates may find work as a graphic/games designer. You may work on such things as making car games realistic, making people move more realistically using your knowledge of the laws of motion, or creating three-dimensional games. 

Professional recognition

Graduates will satisfy the requirements of membership in the relevant professional body for their chosen science major. The software technologies major of the Bachelor of Games and Interactive Entertainment is accredited by the Australian Computer Society (ACS). ACS accreditation is internationally recognised by the Seoul Accord.

Entry requirements

Guide to entry cut-offs

OP 13

Rank 73

Assumed knowledge

Before you start this course we assume you have sound knowledge in these areas:

  • Maths B
  • English

We assume that you have knowledge equivalent to four semesters at high school level (Years 11 and 12) with sound achievement (English (4,SA) and Maths B (4,SA)). Recommended study: At least one of the sciences. For biochemistry, biotechnology, forensic science, and microbiology majors - Biological Science and Chemistry; for physic major - Maths C.

More about assumed knowledge

Deferment

You can defer your offer and postpone the start of your course for one year.

Did you get an OP 1-5?

If you receive an OP 1-5 or equivalent, you're guaranteed a place in this course.

Course fees

Your actual fees may vary depending on which units you choose. All fees are based on current fixed fee prices. We review fees annually.

2012: CSP $3,143 (indicative) per Semester (subject to annual review)

HECS-HELP: loans to help you pay your course fees

You may not have to pay anything upfront if you're eligible for a HECS-HELP loan.

Find out if you're eligible for a HECS-HELP loan

Scholarships and financial support

You can apply for scholarships to help you with study and living costs.

View all scholarships

You may also be eligible for Centrelink payments

Apply

How to apply for Bachelor of Applied Science/Bachelor of Games and Interactive Entertainment

You apply through QTAC for all our undergraduate courses.

Are you ready to submit your application?

You're ready if you've:

  1. Found all the courses you want to apply for - you can apply for up to 6
  2. Checked important dates
    • Semester 1
      2012
      1 August 2011 -

      Applications for Semester 1, 2012 open

      30 September 2011 -

      Due date for on-time QTAC applications for 2012. Further information is available from QTAC.

      20 December 2011 -

      Due date to submit QTAC applications and documentation for the January offer round. Further information is available from QTAC.

      5 January 2012 - Final date to change preferences for the QTAC January offer round. Further information is available from QTAC
    • Semester 2
      2012
      1 August 2011 - Applications for Semester 2, 2012 open.
      23 April 2012 - Final date to submit QTAC midyear applications and documentation for the May offer round. Further information is available from QTAC.
      25 May 2012 -

      Final date to submit QTAC midyear applications, change of preference and documentation for the June offer round. Further information is available from QTAC.

  3. Checked you meet the entry requirements
  4. Checked your course costs and if you're eligible for financial support

All done? Then you're ready to apply

Important: Make a note of the QTAC code for this course (418682) because you'll need to enter it as part of your QTAC application.

Apply now

After you've submitted your application to QTAC

If you've studied before or if you have at least two years' work experience, you may want to apply for credit for prior learning.

Enquire