Overview

Project status: Completed

This thesis presents social requirements and design considerations from a study evaluating interactive approaches to social navigation and user-generated information sharing in urban environments using mobile devices. It investigates innovative ways to leverage mobile information and communication technology in order to provide a social navigation platform for residents and visitors in and for public urban places.

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Research team
QUT
Organisational unit
Lead unit Institute for Creative Industries and Innovation Other units
Keywords
urban informatics
 

Details

Through a design case study this work presents CityFlocks, a mobile information system that offers an easy way for information-seeking new residents or visitors to access tacit knowledge from local people about their new community. It is intended to enable visitors and new residents in a city to tap into the knowledge and experiences of local residents in order to gather information about their new environment.

Diagram of CityFlocks, a mobile information system that offers an easy way for information-seeking new residents or visitors to access tacit knowledge from local people about their new community

 


 Diagram of how CityFlocks works. CityFloks is a mobile information system that offers an easy way for information-seeking new residents or visitors to access tacit knowledge from local people about their new community

Diagram of how CityFlocks works. CityFloks is a mobile information system that offers an easy way for information-seeking new residents or visitors to access tacit knowledge from local people about their new community 

Diagram of how CityFlocks works. CityFlocks is a mobile information system that offers an easy way for information-seeking new residents or visitors to access tacit knowledge from local people about their new community 

 

Its design specifically aims to lower existing barriers of access and facilitate social navigation in urban places. In various user tests it evaluates two general user interaction alternatives - direct and indirect social navigation - and analyses which interaction method works better for people using a mobile device to socially navigate urban environments. The outcomes are relevant for the user interaction design of future mobile information systems that leverage the social navigation approach.

Publications and output

Bilandzic, M., & Foth, M. (2009). Social Navigation and Local Folksonomies: Technical and Design Considerations for a Mobile Information System. In S. Hatzipanagos & S. Warburton (Eds.), Social Software and Developing Community Ontologies (pp. 52-66). Hershey, PA: IGI Global. ISBN 978-1-60566-208-4.

Bilandzic, M., & Foth, M. (2009). Mobile Spatial Interaction and Mediated Social Navigation. In M. Khosrow-Pour (Ed.), Encyclopedia of Information Science and Technology (2nd ed.) (pp. 2604-2608). Hershey, PA: IGI Global. ISBN 978-1-60566-026-4.

Bilandzic, M., Foth, M., & De Luca, A. (2008, Feb 25-27). CityFlocks: Designing Social Navigation for Urban Mobile Information Systems. In G. Marsden, I. Ladeira & P. Kotz (Eds.), Proceedings ACM SIGCHI Designing Interactive Systems (DIS) (pp. 174-183). Cape Town, South Africa. (eprints >)