Overview

Topic status: In progress

Overview

GameFlow is a model for evaluating enjoyment in games that consists of eight elements – concentration, challenge, skills, control, clear goals, feedback, immersion, and social interaction. Each element includes a set of criteria for achieving enjoyment in games. The GameFlow model, though still in its infancy, has been proven as a useful and promising tool for conducting expert reviews and identifying design issues. The GameFlow model has undergone preliminary validation as a tool for examining real-time strategy games. However, there is much scope to further apply the GameFlow model to games across all platforms and genres, to further understand player enjoyment in various game types.

Research activities

The research activities include:

  • literature review of enjoyment in games
  • conduct expert review of video games using the GameFlow model.

Expected outcomes

The expected outcomes are:

  • a report on expert reviews
  • a literature review.

Duration of project

8 weeks, mid-November 2011 to mid-January 2012 (negotiated with student).

Study level
Vacation research experience scholarship
Supervisors
QUT
Organisational unit

Science and Engineering Faculty

Research area

Computer Science

Contact
Contact supervisor for enquiries.