Overview
Topic status: We're looking for students to study this topic.
Project Summary
GameFlow is a model for evaluating enjoyment in games that consists of eight elements – concentration, challenge, skills, control, clear goals, feedback, immersion, and social interaction. Each element includes a set of criteria for achieving enjoyment in games.
The GameFlow model, though still in its infancy, has been proven as a useful and promising tool for conducting expert reviews and identifying design issues. The GameFlow model has undergone preliminary validation as a tool for examining real-time strategy games, first-person shooter games, and adventure games. However, there is much scope to further apply the GameFlow model to games across all platforms and genres, to further understand player enjoyment in various game types.
Research Activities:
- Conduct reviews of video games using the GameFlow model and/or
- Analyse professional game reviews using the GameFlow model and grounded theory
Expected outcomes, applications and/or benefits
- Report on expert reviews and/or
- Report on analysis of professional game reviews
Duration of project
10 weeks, mid November to mid February (negotiated with student)
Number of Hours: 24 hours per week
- Study level
- Vacation research experience scholarship
- Supervisors
- QUT
- Organisational unit
Science and Engineering Faculty
- Research area
- Keywords
- games, modeling, player
- Contact
- Contact the supervisor for more information