Overview
Topic status: We're looking for students to study this topic.
Advanced virtual reality environments have become ubiquitous due to the advent of modern computer games and related hardware. Computer games contain some of the most sophisticated real-time simulations of 3D environments available, integrating advanced visual effects, physics modeling, and artificial intelligence, under the control of advanced user interfaces.
Many application domains in simulation, including military and other educational domains, have utilized games technology for simulation purposes. However, there is a lack of research in the business community into visualising business processes. We believe such visualisations will be useful for all stakeholders in a process model, such as end users, customers, designers and administration staff.
This Honours project will investigate the present state of the art in this fledgling visualisation area. A framework for business process visualisation will be developed, incorporating many approaches and techniques, from 2D diagrams to full 3D game-like simulations, such as Second Life. Some example visualisations will be developed for application areas, such as the film industry and health care, in order to evaluate the newly developed framework. Depending on the student's skill set, the project can be oriented towards theoretical design or more practical software implementation foci. The focus of the project is thus open to negotiation with the supervisor.
- Study level
- PhD, Masters, Honours
- Supervisors
- QUT
- Organisational unit
Science and Engineering Faculty
- Research area
- Contact
- Please contact the supervisor.