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Advanced Concepts in Computer Animation 2

Unit code: KNB321
Credit points: 24
Information about fees and unit costs

To prepare for life outside of the academic institution, it is important to be able to showcase your work, with knowledge of the requirements of your field. As a capstone unit, Advanced Concepts in Computer Animation 2 gives you the opportunity to present yourself and your work in a portfolio and show-reel. The studio continues to develop production skills, concentrating on final output and postproduction for exhibition.


Availability
Semester Available
2013 Semester 2 Yes

Sample subject outline - Semester 2 2013

Note: Subject outlines often change before the semester begins. Below is a sample outline.

Rationale

To prepare for life outside of the academic institution, it is important to be able to showcase your work, with knowledge of the requirements of your field. As a capstone unit, Advanced Concepts in Computer Animation 2 gives you the opportunity to present yourself and your work in a portfolio and show-reel. The studio continues to develop production skills, concentrating on final output and postproduction for exhibition.

Aims

The aim of this unit is to continue to develop your knowledge and skills gained in previous studies of animation techniques and production processes; to complete a final advanced project, and to create a professional showreel and portfolio.

Objectives

On completion of this unit you should be able to:
1. Work capably and independently within an animation studio
2. Create and produce original content to professional standards
3. Apply reflective techniques and thinking about your work within the field of animation production
4. Confidently work with the tools and studio processes involved in computer animation

Content

This unit addresses content such as the specifics of pitching, building and creating a successful animation profile and portfolio, how advanced animation concepts and technical processes are translated in software, how studio processes like storyboarding, acting, and drawing from life are integrated into a professional output, through post production transitioning between university and industry or into higher degrees.

Approaches to Teaching and Learning

This unit incorporates studio content and the delivery of master classes, tutorials, industry presentations, and guest lecturers. Production studios are structured as a combination of an intensive production environment, and supportive studio, where you will provide evidence of progress on creative projects on a regular basis for the purpose of mentoring and peer critique.

Assessment

LATE ASSIGNMENTS
An assessment item submitted after the due date without an approved extension will not be marked. If you are unable to complete your assignmenton time and you do not have an approved extension, you should submit on time whatever work you have done.

Faculty Assessment Information
To access complete Creative Industries Faculty Assessment Information please refer to the Blackboard site for this unit.FORMATIVE ASSESSMENT
Description: The studio environment allows for ongoing communication and feedback with relevant teaching staff, and peers. Your contribution to the studio will be considered in terms of teamwork, ethical and collaborative behaviour, engaged and reflective participation and understanding of the process and roles in a studio environment. Weight: 0%

You will be awarded a final grade on a 1 to 7 scale.

Assessment name: Portfolio
Description: Using content from this and previous studios, you will prepare and present a portfolio which promotes your work to the wider animation community
Relates to objectives: 3, 4
Weight: 60%
Internal or external: Internal
Group or individual: Individual
Due date: Early-Mid Semester

Assessment name: Creative Work
Description: You are required to produce and develop, to a high level of conceptual and technical sophistication, an animated work that showcases your abilities in animation production.
Relates to objectives: 1, 2, 4
Weight: 40%
Internal or external: Internal
Group or individual: Individual
Due date: Late Semester

Academic Honesty

QUT is committed to maintaining high academic standards to protect the value of its qualifications. To assist you in assuring the academic integrity of your assessment you are encouraged to make use of the support materials and services available to help you consider and check your assessment items. Important information about the university's approach to academic integrity of assessment is on your unit Blackboard site.

A breach of academic integrity is regarded as Student Misconduct and can lead to the imposition of penalties.

Resource materials

Required Text
There is no set text for this unit.

Recommended References

Meyer, T. and Meyer, C. (2002) After Effects in Production. San Francisco, CA.: CMP Books

Parrish, D. A. (2002) Inspired 3D Lighting & Compositing. San Francisco: Premier Press

Santucci, W. (2009) The guerrilla guide to animation : making animated films outside the mainstream, New York : Continuum

Williams, R. (2008) Richard Williams' Animation masterclass presents The animator's survival kit. London : Faber

Milic, L (2006) The animation producer's handbook. Crows Nest, N.S.W. : Allen & Unwin

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Risk assessment statement

There are no out of the ordinary risks associated with this unit.

Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of semester.

Last modified: 27-Mar-2013