Units
Industrial Design 6
Unit code: DNB601
Contact hours: 4 per week
Credit points: 12
Information about fees and unit costs
Design for experience focuses design intent not on products as an end in themselves but in the experiences of the people who use them. Going beyond this involves focusing on the emotional aspects of experience. Through projects students will be exposed to:
• design process and creative thinking
• interaction design
• socio-cultural trend analysis
• design narratives
• creativity and product innovation
• interdisciplinary teamwork
• design ethics and culture
Availability
| Semester | Available |
|---|---|
| 2013 Semester 2 | Yes |
Sample subject outline - Semester 2 2012
Note: Subject outlines often change before the semester begins. Below is a sample outline.
Rationale
A core aspect of Industrial Design is the interaction between humans and physical products. As more products rely on digital interfaces, issues relevant to enhancement of the user experience,and emotional aspect of the interaction between people and products , must be considered in the design process. This unit employs methods and techniques from DNB 501 Industrial Design 5 to the analysis of human experiences, context of use, and user-product interactions, as a basis for the development of projects with and interaction design approach.
Aims
This unit provides an introduction to the concept of interaction design, where design approaches can be applied within a design studio environment. In this unit you will expand your knowledge about design methods, design narratives, and design for innovation.
Objectives
On completion of this unit you should be able to:
1. apply methods and techniques to a design process where a 'design for innovation' approach is required
2. understand principles of interaction design
3. use design narratives to enhance communication within the interdisciplinary design team and with clients
4. use interactive concept design within the product design process to enhance user experiences
Content
The studio exercises - to which most time is devoted - will aim toward design of products or systems in depth. The emphasis is on integration of knowledge and skills acquired in the previous semesters. The following theoretical topics are associated with them:
By working with these topics, you will learn contemporary approaches to product design development and be confident applying them to a design project.
Approaches to Teaching and Learning
Teaching Mode: Hours per week: 4 hours
Lecture: 1 hour
Studio/Tutorial: 3 hours
Learning Approaches:
The unit will consist of design studio, lectures, seminars, workshops and discussions. The focus is on problem-based learning in the design studio setting where your work will be supported by lectures, one-to-one tutorial, group tutorials and feedback sessions. During the semester you will be required to present your work for the discussion in a group situation where you will have an opportunity to explain your design and receive feedback from your peers and staff.
Therefore, a key component is the studio wherein students and staff work together to learn about design. Your active participation in studio and a sense of personal responsibility for your development as a designer are essential for success.
Assessment
Two design projects will be undertaken in this unit. The first one focuses on the technical aspects of interaction design, the second serves as the vehicle for the application of interaction design concepts and design methods.Formative assessment and feedback will be provided weekly on individual and group consultation during studio time. To facilitate follow up, a record of individual and group progress will be kept. Summative assessment will occur as a result of the two assessment items in this semester. Feedback for group and individual progress will be provided during project presentation and in written form (criterion reference assessment sheets) after moderation of marks.
Assessment name:
Problem Solving Task
Description:
Design Project 1
Relates to objectives:
2
Weight:
40%
Internal or external:
Internal
Group or individual:
Individual
Due date:
Mid Semester
Assessment name:
Project (applied)
Description:
Design project 2
Relates to objectives:
1, 2, 3 & 4
Weight:
60%
Internal or external:
Internal
Group or individual:
Group with Individual Component
Due date:
End of Semester
Academic Honesty
QUT is committed to maintaining high academic standards to protect the value of its qualifications. To assist you in assuring the academic integrity of your assessment you are encouraged to make use of the support materials and services available to help you consider and check your assessment items. Important information about the university's approach to academic integrity of assessment is on your unit Blackboard site.
A breach of academic integrity is regarded as Student Misconduct and can lead to the imposition of penalties.
Resource materials
No Set text
Where possible, electronic copies of notes will be provided on the unit Blackboard site.
Additional Costs
You will be required to provide your own materials, and must have access to a computer as the main project involves some basic programming. There are also significant consumable costs involved in the preparation and presentation of design concepts that you should allow for. DNB501 requires concept and technical drawing, model making, and printing of A2 and A3 colour boards. For this, you must have a concept book or archive in which to organise the concept designs, sketches and ideas produced for all projects during the semester. Technical drawings can be done by hand or by using CAD software, for which you need your own storage device (CE, USB, etc). You will need your usual tools for sketching. Most materials for model making can be provided by the workshop staff, however please note that not all materials available in the workshop might be adequate for your design project. Although the number of presentation boards will only depend on the needs of your project, you must consider the cost of colour printing in order to plan and organise your final presentation.
Risk assessment statement
You will undertake lectures and tutorials in studios, and lecture rooms and there are no extraordinary workplace and safety issues associated with this. However workshop usage is required and you will need to attend J-Block workshop safety induction sessions that introduce you to safety regulations. Students who do not act in accordance with the requirements of the Workplace and Health and Safety Act will be asked to leave workshop.
Health & Safety Inductions
Students are required to complete, if haven't already previously completed, the following Inductions / Certificates
1. General Safety Induction
2. J-Block Workshop
Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of semester.
Last modified: 29-May-2012