Section: Home

Units

QUT Course Structure
Industrial Design 5

Unit code: DNB501
Contact hours: 4 per week
Credit points: 12
Information about fees and unit costs

Experience design (or design for experience) is a design approach that aims to create appropriate experiences before, during and after product interaction. This unit introduces methods for enhancing the user experience. Through projects students will be exposed to:
• design process and creative thinking
• user-product interaction
• user research and context study
• design narratives
• design ethics and culture


Availability
Semester Available
2013 Semester 1 Yes

Sample subject outline - Semester 1 2013

Note: Subject outlines often change before the semester begins. Below is a sample outline.

Rationale

A trend in consumer product design is the convergence of product functions into single devices. To avoid adding unnecessary complexity to the device the need to consider appropriate human interactions with the product becomes a core responsibility of the Industrial Designer. This involves applying design and user research methods that provide an understanding of the product's social, cultural and technology context, and its intended application.

Aims

The aim of this unit is to continue to develop your design capabilities and research skills focusing specifically on the design of user-product interactions that enhance the user experience.

Objectives

On completion of this unit you should be able to demonstrate the ability to:

  1. Apply user research methods and basic market analysis to the product design process

  2. Use design narratives to explore and communicate the social, cultural and technology contexts of a design.

  3. Rapdily and effectively explore complex product forms and concepts using analogue and digital media.

  4. Negotiate design solutions confidently in a team work environment and manage multiple and/or simultaneous deadlines effectively.

  5. Integrate knowledge of design process, product function, ergonomics, materials and manufacturing processes gained in previous semesters to design useful, attractive and meaningful products of moderate complexity.

  6. Pursuasively, succinctly and attractively communicate technically resolved product designs.

Content

The major topics covered in this unit include:

  • design process and creative thinking

  • user research and context study

  • design narratives
  • Approaches to Teaching and Learning

    The unit will consist of design studio, lectures, workshops and discussions. The focus is on problem-based learning in the design studio setting where your work will be supported by lectures, and individual and group design round table discussions. During the semester you will be required to present your work for discussion in a group situation where you will have an opportunity to explain your design and receive feedback from your peers and staff.

    Therefore, a key component is the studio is the opportunity for you to interact with staff and peers collaboratively to learn about design. Your active participation in studio will develop your sense of personal responsibility and professionalism essential for success as a designer.

    Teaching Mode:
    Hours per week: 4
    Lecture: 1 hour
    Tutorial: 3 hours

    Assessment

    The assessment will comprise formative (to find out how your work is progressing) and summative assessment (to grade your work against expected outcome).

    LATE ASSIGNMENTS
    An assignment submitted after the due date without an approved extension will not be marked. If you are unable to complete your assignment on time, you should submit on time whatever work you have done.

    Faculty Assessment Information
    To access the Creative Industries Faculty Assessment Information please refer to the Blackboard site for this unit.
    You will receive oral feedback from teaching staff and peers throughout the semester in studio as well as written feedback on your presentation and design projects.

    Assessment name: Product Explor & User Res proc
    Description: Creative thinking methods and user research process. Oral presentation and short report.
    Relates to objectives: 1, 2, 6
    Weight: 30%
    Internal or external: Internal
    Group or individual: Group
    Due date: Week 5

    Assessment name: Design project 1
    Description: Design concept. A pin up poster presentation.
    Relates to objectives: 2. 3, 5 and 6
    Weight: 30%
    Internal or external: Internal
    Group or individual: Individual
    Due date: Mid-Semester

    Assessment name: Design project 2
    Description: Poster presentation and oral. A design project that allows you to practice rapid ideation and design narratives as part of the design process. This project emphasises a user-research component in order to produce highly innovative designs. May be part of a competition.
    Relates to objectives: 3, 4, 5 and 6
    Weight: 40%
    Internal or external: Internal
    Group or individual: Group
    Due date: End-Semester

    Academic Honesty

    QUT is committed to maintaining high academic standards to protect the value of its qualifications. To assist you in assuring the academic integrity of your assessment you are encouraged to make use of the support materials and services available to help you consider and check your assessment items. Important information about the university's approach to academic integrity of assessment is on your unit Blackboard site.

    A breach of academic integrity is regarded as Student Misconduct and can lead to the imposition of penalties.

    Resource materials

    There is no set text.

    You will be required to provide your own materials. There are also consumable costs involved in the preparation and presentation of design concepts that you should allow for. DNB501 requires concept and technical drawing, model making, and printing of A2 and A3 colour boards. For this, you must have a concept book or archive in which to organise the concept designs, sketches and ideas produced for all projects during the semester. Technical drawings can be done by hand or by using CAD software, for which you need your own storage device (CE, USB, etc). You will need your usual tools for sketching. Most materials for model making can be provided by the workshop staff, however please note that not all materials available in the workshop might be adequate for your design project. Although the number of presentation boards will only depend on the needs of your project, you must consider the cost of colour printing in order to plan and organise your final presentation.

    top
    Risk assessment statement

    In this unit you will undertake lectures and tutorials in the traditional classrooms. However, use of the workshop is associated with this unit. Prior to workshop access, all students are required to attend workshop safety induction sessions that introduce safety regulations. Students who do not act in accordance with the requirements of the Workplace and Health and Safety Act will be asked to leave the workshop.

    Disclaimer - Offer of some units is subject to viability, and information in these Unit Outlines is subject to change prior to commencement of semester.

    Last modified: 05-Oct-2012